# HG changeset patch
# Node ID 7cf2dc368d1250e6cf598856cad5407245fe6763
# Parent  18ba0f636076fb1b38d0c1ba8e928ed966d3ec90
diff --git a/AUTHORS b/AUTHORS
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@@ -1,146 +0,0 @@
-Pidgin The Universal Chat Client
-==========================================================================
-
-For a complete list of all contributors, see the COPYRIGHT file.
-
-We have an IRC room: #pidgin on irc.libera.chat. Come check us out.
-
-Current Developers:
-------------------
-Daniel 'datallah' Atallah - Developer
-Paul 'darkrain42' Aurich - Developer
-Ethan 'Paco-Paco' Blanton - Developer
-Sadrul Habib Chowdhury - Developer
-Gary 'grim' Kramlich - Maintainer
-Richard 'rlaager' Laager - Developer
-Marcus 'malu' Lundblad - Developer
-Sulabh 'sulabh_m' Mahajan - Developer
-Richard 'wabz' Nelson - Developer
-Etan 'deryni' Reisner - Developer
-Michael 'Maiku' Ruprecht - Developer, voice and video
-Elliott 'QuLogic' Sales de Andrade - Developer
-Evan Schoenberg - Developer
-Kevin 'SimGuy' Stange - Developer & Webmaster
-Will 'resiak' Thompson - Developer
-Stu 'nosnilmot' Tomlinson - Developer
-Jorge 'Masca' Villaseñor - Developer
-Tomasz Wasilczyk - Developer
-
-Crazy Patch Writers:
--------------------
-Jakub 'haakon' Adam
-James 'jgeboski' Geboski
-Krzysztof Klinikowski
-Eion Robb
-Ankit Vani
-
-Retired Developers:
-------------------
-John 'rekkanoryo' Bailey - Developer
-Herman Bloggs - Win32 Port
-Thomas Butter - Developer
-Ka-Hing Cheung - Developer
-Mark 'KingAnt' Doliner - maintainer
-Jim Duchek <jim@linuxpimps.com> - maintainer
-Sean Egan - Developer
-Rob Flynn <gaim@robflynn.com> - maintainer
-Adam Fritzler - libfaim maintainer
-Christian 'ChipX86' Hammond - Developer & Webmaster
-Casey Harkins - Developer
-Ivan Komarov - Developer
-Syd Logan - hacker and designated driver [lazy bum]
-Christopher 'siege' O'Brien - Developer
-Bartosz Oler - Developer
-Tim 'marv' Ringenbach - Developer
-Luke 'LSchiere' Schierer - Support
-Megan 'Cae' Schneider - support/QA
-Jim Seymour - XMPP developer
-Mark Spencer <markster@marko.net> - original author
-Nathan 'faceprint' Walp - Developer
-Eric Warmenhoven <eric@warmenhoven.org> - lead developer
-
-Retired Crazy Patch Writers:
----------------------------
-Felipe 'shx' Contreras
-Decklin Foster
-Dennis 'EvilDennisR' Ristuccia - Senior Contributor/QA
-Peter 'Bleeter' Lawler
-Robert 'Robot101' McQueen
-Benjamin Miller
-Peter 'Fmoo' Ruibal
-Gabriel 'Nix' Schulhof
-
-Artists:
--------
-Hylke Bons - Icons
-
-Other Contributions:
--------------------
-Much thanks to Evan Martin <martine@cs.washington.edu> for writing
-GtkSpell <http://gtkspell.sourceforge.net> responsible for the
-"Highlight misspelled words" feature and for gtk-nativewin
-<http://bunny.darktech.org/cvs/gtk-nativewin/> the default GTK+-2.0
-engine originally used in our win32 port.
-
-** ORIGINAL LOGO DESIGNED BY: Naru Sundar **
-
-Peter Teichiman <peter@helixcode.com>
-Larry Ewing
-Jeramey A. Crawford
-	Thanks to these boys.  Peter and Larry managed to stomp
-	out a large list of Mem Leaks.  Jeramey found the remaining
-	onees and pointed me to those.  Props to the boys at
-	Helix Code.  Thanks guys.
-
-Nathan Walp
-	A healthy amount of patches for the Jabber plugin
-
-Neil Sanchala
-	Wrote most of the Zephyr plugin
-
-Arkadiusz Miskiewicz
-	Wrote the Gadu-Gadu plugin
-
-David Prater    <IM: dRaven43>          draven@tcsx.net
-	Log and Colour Button Images
-
-Sébastien Carpe <IM: Seb Carpe>
-	Base HTTP Proxy Support
-
-Ari Pollak      <IM: Ari Pollak>	compwiz.dhs.org
-	Resize conversation window patch
-
-Decklin Foster
-	Many GUI improvements, other nifty additions and fixes
-
-David <IM: CrazyDavy>
-	The neato-bigger text box
-
-S D Erle
-	Writing a cool perl script to translate WinAIM lists to gaim
-
-BMiller
-	A good collection of stuff. %n for away messages, import winaim
-	lists, pic/text/pic+text for buttons, among others
-
-Lance Rocker
-	Improved HTML formatting in logs, plus lots of debugging on *BSD.
-
-ergofobe:
-	GNOME Url handler patch
-
-Justin M. Ward <justin@yossman.net>:
-	Alphabetical Away Messages patch
-
-G. Sumner Hayes <IM: SumnerFool> Security Patches
-
-Brian Ryner for a little make file patch :)
-
-Ryan C. Gordon - I still think you look like Silent Bob.
-
-Elliot Tobin <elliot@bha.udel.edu>
-
-Thanks to Jeroen van der Vegt for the initial smiley plugin and images.
-
-The OpenQ Team
-	Wrote the QQ plugin dropped in 2.8.0 (see libpurple/qq/AUTHORS in 2.7.11)
diff --git a/NEWS b/NEWS
deleted file mode 100644
--- a/NEWS
+++ /dev/null
@@ -1,2719 +0,0 @@
-Pidgin: The Universal Chat Client
-
-Our development blog is available at: https://planet.pidgin.im
-
-2.8.0 (06/07/2011):
-	Paul: I fixed a few things in this release, and committed some
-	patches, but am being vague because I can't remember any specifics.
-	Hopefully you enjoy this, and happy May!
-
-	John: Wow, this release has taken forever.  But there are a crapload
-	of patches that have been committed this time around, a lot of them by
-	me.  The infamous MSN bugs are still outstanding, but otherwise this
-	release has brought some excellent progress.  Oh, and we dropped the
-	hasn't-quite-worked-in-ages QQ plugin, too.  Enjoy!
-
-	Jorge: I managed to get one patch applied! Wii for end of semester!
-
-2.7.11 (03/10/2011):
-	John: Yet another release.  This time around we finally fixed that
-	annoying MSN buddy adding problem and a security issue in Yahoo.  You
-	know the drill--upgrade already!
-
-2.7.10 (02/06/2011):
-	John: It's release time again.  This release contains a bunch of stuff
-	committed from Trac.  This is another "thank a patch writer" release.
-	Unfortunately, no one has fixed our wonderful MSN issues yet.  There is
-	a tiny security fix in this release, as well.
-
-2.7.9 (12/26/2010):
-	John: Just a quick release for a security fix here.  Elliott has not
-	yet had a chance to work on the MSN breakage that's been present in
-	the last couple releases, but we hope he can do it before 2.7.10!
-
-2.7.8 (12/19/2010):
-	Elliott: OK, so I know a few things broke with the last release, and
-	it's too bad we had to rush it for that silly certificate thing that
-	the MSN people can't configure properly.  I've certainly done a lot of
-	small fixes this time, but it's too bad we haven't been able to get the
-	transfers with the official client fixed yet.  I promise it'll be in
-	the next release (barring any quick security issues).
-
-	John: So, it's been about a month since we last released.  Again, we've
-	assembled a bugfix release for your enjoyment.  While a few commonly
-	reported bugs remain, particularly in MSN, we're working on it for the
-	next release.  In the meantime, Merry Christmas and enjoy!
-
-2.7.7 (11/23/2010):
-	John: Well, this time around, we should finally have the certificate
-	issue really and fully fixed for all of you MSN users.  Also, we have
-	a few AIM-related fixes in this release, most notably the fix for the
-	new "SSL Handshake Failure" message some of you got after upgrading.
-	That one was an oversight on our part.  Enjoy the fixes!
-
-2.7.6 (11/21/2010):
-	Jorge: In this release I have merged two branches where I have spent
-	most of my time in the last months, the MSNP16 and SLP-rewrite.  I 
-	hope you all will enjoy the hability to be connected on multiple
-	instances at the same time. I also hope that the SLP rewrite
-	fix a lot of old bugs that we have in the tracker. I am really 
-	happy with this rewrite because there was untoched code from almost
-	5 years ago. I hope you like this release!
-
-	John: In this release, we give you some new features and a bunch of
-	bug fixes.  This includes shipping intermediate certificates to fix
-	certificate validation for MSN's servers.  Upgrade and enjoy!
-
-2.7.5 (10/31/2010):
-	John: A bugfix release for all of you!  This time we fixed a bunch of
-	bugs ranging from annoying regressions to long-standing bugs we didn't
-	realize until now were bugs.  Enjoy!
-
-2.7.4 (10/20/2010):
-	John: This release came at this particular time due to some security
-	issues Daniel discovered for us when investigating a bug.  There are
-	a ton of other changes, including some partial Yahoo file transfer
-	fixes and a bunch of other little things.  Enjoy!
-
-2.7.3 (08/10/2010):
-	Mark: Lots of little incremental[1] bug fixes and enhancements in this
-	release.
-
-	[1] No whales were harmed[2] during the creation of this release.
-	[2] Probably.
-
-	John: Finally got some fixes out there for you Yahoo users behind some
-	particularly annoying firewalls and proxies, among other fixes.  Enjoy!
-
-2.7.2 (07/21/2010):
-	Mark: We discovered a security issue in Pidgin 2.7.0 and 2.7.1 and
-	decided to release a patched version quickly.  This release contains
-	the fix for that crash, and a few other minor fixes.
-
-2.7.1 (05/29/2010):
-	Elliott: Hey, I'm first!  How did that happen?!  Maybe because of the
-	interesting changes in this release.  Sure there were quite a few bug
-	fixes, but I know what you've all been waiting for is the direct
-	connections in MSN.  Trust me, it's really really fast!!
-
-	John: Whoa, short turnaround for us.  This is just 17 days after our
-	previous release!  This fixes a number of bugs that you've all been
-	reporting a ton of duplicate tickets about and even gives you the new
-	direct connection file transfer support for MSN.  Enjoy!
-
-	Marcus: Quite a bit quicker to get this release out, compared with the
-	previous one :).  Fixes a number of bugs, and I'm sure the MSN direct
-	connections will please many users.  Enjoy!
-
-2.7.0 (05/12/2010):
-	John: We FINALLY got the ICQ X-Status stuff merged in!  And a few other
-	patches that have been sitting on Trac forever.  Couple that with some
-	new features and we have an excellent release for all of you!
-
-	Marcus: Finally time for a new release, seems like it took
-	quite a while this time.  But then again, there are some new features
-	in there, like file transfer preview (thumbnails) support (only on MSN
-	so far), plus a lot of bug fixes.  Enjoy!
-
-	Paul: Yay, a new release!  I don't think I added very much useful to
-	this release, other than fixing a paste bug from Chrome (no weird
-	characters appended to the end of your URI).  Enjoy!
-
-	Jorge: This is my first NEWS!  I'm not sure I added something nice
-	to this release.  I know it took a lot of time to bring this one
-	out, however I'm really excited by this release.  I hope everyone
-	likes the new features this release brings.
-
-	Elliott: This release took so long, I had to go check the ChangeLog
-	just to see what happened.  I doubt many people will notice, but we
-	dropped support for many old things, like GTK+<2.10 and MSNP9.  In more
-	exciting news, we have file transfer previews on MSN, and support for
-	setting moods on ICQ and XMPP (which has been waiting forever.)
-
-2.6.6 (02/18/2010):
-	Mark: This release includes some great little changes and fixes a few
-	security-related bugs.  See the ChangeLog for details.
-
-2.6.5 (01/08/2010):
-	Paul: This release fixes a pretty serious bug in the MSN code, so we're
-	releasing this build a little earlier than planned with only major
-	bugs fixed.  See the ChangeLog for details.  Enjoy!
-
-2.6.4 (11/29/2009):
-	John:  It's release time again.  Lots of bug fixes this time around, as
-	well as a new protocol plugin developed and maintained by the MXit folks
-	folks.  Elliott and I also did a ton of work on the Preferences window,
-	which will now hopefully fit on most people's small screens.  Enjoy!
-
-	Elliott: This release has been in the works for so long, I don't really
-	remember doing any work on it.  But I do know the MSN servers gave us a
-	little bit of trouble this time around, forgetting people's friendly
-	names.  Nothing too problematic, just a touch annoying.  Also, we've got
-	a nice new Preferences dialog.  You can thank John for that mostly, with
-	a couple of tweaks by me.
-
-	Sadrul: A lot of little fixes for a lot of things! Among them, a fix
-	for a long standing issue with displaying unicode in non-utf8 locale in
-	finch. We also have a new prpl for MXit. This release is very very cool
-	altogether. Enjoy!
-
-2.6.3 (10/16/2009):
-	Mark: Someone reported a fairly serious bug in our AIM/ICQ code
-	so we're releasing a special "severe bug fix only" build.  See the
-	ChangeLog for details.  Enjoy!
-
-2.6.2 (09/05/2009):
-	Mark: Woo boy it's been a busy two weeks.  There was a lot of new code
-	in 2.6.0, and with new code comes new bugs.  The cadre of relentless
-	developers responsible for Pidgin have been hard at work, and I believe
-	they have fixed all the major bugs that cropped up.  My thanks to all
-	those names listed as Current Developers in Pidgin's 'About' window.
-
-	Elliott: Well now, just as Mark said, there was a lot of new stuff that
-	probably came up with tons of bugs.  So I can't say I wrote anything
-	super-awesome, but I definitely fixed quite a few of those itty-bitty
-	why-didn't-this-work-this-way sort of bugs.
-
-2.6.1 (08/18/2009):
-	Mark: There were a lot of changes in 2.6.0, and so a few major bugs
-	crept in.  This is a very minor release to fix those bugs.  Sorry for
-	the inconvenience!
-
-2.6.0 (08/18/2009):
-	John:  Wow, four straight releases that I'm the first to NEWS on.  This
-	is getting kinda scary!  I'm beginning to wonder who else actually does
-	anything around here!  (Just kidding, of course.)  LOTS of new features
-	and a crapton of bugfixes this release.  There should pretty much be
-	something for everybody.  A great example of this is the ton of Yahoo
-	changes that have happened thanks to our SoC student from 2008, Sulabh
-	Mahajan.  Among his massive improvements are the ability to add MSN
-	buddies by adding them as "msn/user@domain.tld" and peer-to-peer file
-	transfers.  Of course, history shows we can't please everyine, so I'm
-	sure I'll see a complaint or five thousand in trac.  Enjoy, though!
-
-	Marcus: This is my first news! It's been quite a few microreleases this
-	time, but now we're finally at 2.6.0. I suppose the most anticipated
-	new feature in this release is the voice and video support, thanks to
-	Mike's heroic work. I've managed to slip in a few features too, like
-	in-band bytestream file transfers as a fallback on XMPP and idle time
-	reporting on XMPP. Enjoy!
-
-	Paul: This is my first news, too!  This release has definitely been a
-	long time coming; hopefully it won't disappoint since we've closed over
-	200 tickets.  Among other things, Tobias Markmann's GSoC project from
-	last year was merged, which means we now support BOSH (XMPP connections
-	over HTTP), and Andrei Mozzhuhin contributed an XMPP Service Discovery
-	Browser.  Also, thanks to Bernmeister for poking (at least) several
-	hundred old tickets!
-
-	Mike: Ditto. This is my first news as well. I have a feeling this is
-	getting repetitive at this point, but voice and video support is
-	finally here! Thanks to the rest of the Pidgin team, Farsight 2, and
-	GStreamer developers for making this possible! (I finally finished my
-	Summer of Code project :D)
-
-	Elliott: Hey, this is my firs... Wait, no it isn't.  Now I feel left
-	out.  So have you heard about this voice and video thing?
-	Unfortunately, not quite ready for all protocols, but it's getting
-	there.  MSN gained support for receiving voice clips at least, and
-	finally we have Ink receiving capabilities too.  Thanks to the guys
-	who wrote the original patch.  And finally, MSN no longer has over a
-	100 tickets open!
-
-2.5.9 (08/18/2009):
-	John:  This release is just a crash fix release to address a security
-	issue reported to us by CORE and a couple crashes Elliott found.
-
-2.5.8 (06/27/2009):
-	John:  This release is another somewhat rushed bugfix release to fix
-	a number of bugs that have come up since we released Pidgin 2.5.7.
-	Hopefully anything I broke there is fixed now, or at least made to be
-	less broken.  Enjoy!
-
-2.5.7 (06/20/2009):
-	John:  This release is really just a rushed fix for the broken Yahoo
-	protocol plugin.  I spent way more time on this release than I care
-	to admit, so I hope that time is well spent and this fixes the issues
-	people have been having.
-
-2.5.6 (05/19/2009):
-	Ka-Hing: Many much bugfixes. Hooray. (Paul told me to say that)
-	Oh, no one has met Paul yet? He's awesome, he backported my fixes
-	to the release branch so I didn't have to checkout a
-	workspace... except I just did to NEWS to tell you all about
-	that. Oh and I actually did do something for this release, none of
-	which is user visible though. This basically applies to the rest
-	of the release as well, nothing exciting, but you definitely want
-	it.
-
-	Daniel: This should fix a number of annoying issues that some users
-	have encountered.  We also would like to thank Veracode
-	(http://www.veracode.com) who performed a code analysis and found some
-	bugs that were addressed in this release.
-
-	Elliott: I feel like I'm repeating myself, but there are some more MSN
-	fixes that should make things better behaved at login as well, and
-	maybe you'll stop getting some of those annoying errors (though not all
-	are fixed yet).  Some other bugfixes, plus the craziness that is the
-	libxml "structured error handler" make up the rest of this release.
-
-2.5.5 (03/01/2009):
-	John: Well, yet another release with bug fixing and patches.  Hopefully
-	one of the fixed bugs is one that irritated you.  Also, thank Dimmuxx
-	for spending far too much time working on ICQ this release.
-
-	Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
-	least).  I think we finally have OCS/Yahoo!/federated buddies working
-	now.  And there should be some workarounds for some server things that
-	may or may not have been our fault (like buddies on Allow+Block) which
-	should make general usage a bit smoother.
-
-2.5.4 (01/12/2009):
-	John: Well, we fixed a few bugs for you this time around, I applied
-	a few patches, and we've dealt with what feels like a TON of tickets
-	about two very common issues.  Feels like time for a release to me.
-
-	Etan: My first NEWS in quite a while and I don't have much to say.  I
-	haven't been too active lately and I'm hoping that won't be the case
-	going forward.  I managed to get in a few perl fixes and some UI
-	language tweaks this release.  My plan is to work on some of the
-	issues pointed out by mpt (during his expert review of pidgin a little
-	while back) in the near future.
-
-2.5.3 (12/18/2008):
-	Mark: It's been about two months and woo-boy have we been fixing
-	bugs.  Enjoy!
-
-	Kevin: I didn't do much of anything this release, but Mark and
-	John must be commended for their tireless efforts to fix bugs
-	and approve patches, especially in areas of Pidgin that have
-	not usually received much attention.  Lots of changes have
-	been made, so definitely check the ChangeLog to see what's new.
-
-	John: It feels like it's been an age or two since we last released,
-	and I think it's well worth the wait.  Mark has sunk more time into
-	MSN and MySpace IM this release than any sane person should be
-	allowed to, and I've sunk more time into patches than I care to
-	admit.  By my count, our ChangeLog has 58 bullet points(!) and we've
-	closed 85 tickets specifically for this release.  Enjoy!
-
-	Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
-	nice, DreamHost!
-
-	Elliott: Well, I can't blame the server for this release taking so long
-	but that's just how it worked out.  A few interesting MSN changes this
-	time.  Hopefully, federated & Yahoo! buddies will work for you, but I'm
-	not yet certain it's ready.  Mark made so many fixes, I'm not even sure
-	I recognize everything anymore, but hopefully that'll make things less
-	crashy for you.
-
-2.5.2 (10/19/2008):
-	Ethan: After a bit of a struggle with our services, which put
-	this release off for an unfortunate length of time, we're
-	ready for another bugfix release for your bug-free(er?)
-	messaging pleasure.
-
-	Sadrul: Despite our best efforts, this release got delayed by a
-	couple of weeks.  But here it is! It is mostly a bug fix release, with
-	a couple of important fixes, e.g. fix for the Yahoo! disconnect
-	problem.  Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
-	who, among various other fixes, has implemented custom smileys for the
-	XMPP protocol, included in this release.  Enjoy!
-
-	Stu: I guess this is the time of year for server migrations, and
-	I've just about had enough of them.  Fortunately Pidgin is still fun,
-	and this release should be superb.
-
-	John: Although our services were down for quite some time, we didn't
-	lose any data, except perhaps some mail that would have failed to make
-	it to us.  Overall, the only major effect it had was to delay this
-	release far longer than we expected.  Hopefully the bugfixes make you
-	happy!
-
-	Elliott: This release took a while, but that was due to an unfortunate
-	server snafu.  I didn't have much to do with it, but hopefully the new
-	servers will help us out a bit.  Anyway, mostly bug-fixes this time.
-	Nothing spectacular, unless you happen to suffer from one of those bugs.
-	Oh, and don't forget, the "Has you" tooltip is back!
-
-2.5.1 (08/30/2008):
-	Kevin: This release is mainly a bug-fix release.  It solves a few
-	known crashes and updates some of our artwork.  Google's Summer of
-	code recently finished up.  Some of our students are still working
-	on their branches and none have been merged into released code yet.
-	Look for some of those results to show up in Pidgin releases over the
-	coming months.
-
-	Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
-	and no-one else seems to want to.  Anyway, there's a couple MSN login
-	fixes, so try it out.  The contact list problems might still be around,
-	but you can probably find a workaround in trac.  And there's a tooltip
-	fix for our AIM friends, not that I had anything to do with it (except
-	closing many many duplicate tickets).
-
-2.5.0 (08/17/2008):
-	Daniel: Lots of good stuff in this release.  Lots of people have worked
-	very hard on the updated MSN protocol, and it's finally time to bring
-	it to the world!  There are myriad bugfixes, including some important
-	ones so you should be sure to update.
-
-	Hylke: Finally MSNP15 support.  To celebrate this I refreshed a lot of
-	the smilies used in the protocol and added the long awaited indispensable
-	bunny icon.  I think this is one of those releases that will make a lot
-	of users happy, especially MSN users.
-
-	Elliott: Oh look, my first NEWS!  Well anyway, with that new MSNP15
-	support, this release is set up to be a huge success and a total flop
-	all at the same time.  Here's hoping it's the "huge success" one for you.
-	Those icon changes that Hylke made, while minor, really make things look
-	a little cleaner, I think.  Oh yea, did I mention that MSNP15 stuff?
-
-	Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
-	as a full fledged developer!  He took the last few strides mushing the
-	new MSN code into shape.  Then he decided that wasn't enough and started
-	doing other great stuff.
-
-	Ka-Hing: "Reject"ing a certificate after your account is signed off is
-	not recommended.  Deleting the file after you start sending it is also
-	discouraged.
-
-2.4.3 (07/01/2008):
-	Richard: This release includes important bug fixes.  I'm just cutting
-	the release.  Thank you to the real heroes who did the fixing!
-
-2.4.2 (5/17/2008):
-	Sadrul: We added some usability changes in this release, including the
-	typing notification, buddyicon and input area size in the conversation
-	windows, escape to close conversation windows etc.  These changes should
-	make pidgin more usable and more fun for Everyone! *wink*
-
-	Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
-	MSN buddy list synchronization should be significantly less painful now,
-	and opening MSN inboxes might work better too.  SILC passphrase changes
-	and support for passphrase-less keys has been improved also.
-
-2.4.1 (3/31/2008):
-	Stu: We fixed some bugs, this release should be 110% better than 2.4.0
-
-	John: Well, I didn't really do much this release except muck about with
-	the configure script.  Blame me if it worked in 2.4.0 but doesn't now.
-
-	Will: We seem to be falling into a nice pattern of releasing on the last
-	day of a month.  Hypothetical AIX users might be pleased to learn that
-	Pidgin might actually run for them now!
-
-2.4.0 (2/29/2008):
-	John: While this release took what seems like forever to get out the
-	door, I think it's well worth the wait, especially for Yahoo! users.
-	This release serves up some fixes for long standing bugs and adds
-	file transfer for transfers with newer Yahoo! clients (finally!).  As
-	is standard with code I committed, where it works great thank the
-	patch writer, and where it's broken, feel free to yell at me.  Enjoy!
-
-	Sadrul: Finch is more colourful and blinky in this release!  There's
-	now a log viewer, which is very useful, and also the ability to
-	block/unblock buddies.  It's now also possible to find chat rooms on
-	many services, e.g. XMPP, IRC, Yahoo! etc.  Happy Leap Day!
-
-	Ka-Hing: I think all I've done for this release is committing some
-	patches written by other people.
-
-	Stu: Finally, 2.4.0 lands.  I didn't do all that much except complain
-	about things I didn't like or just revert Sean's changes.  I'm quite
-	pleased with how well it's turned out in the end.
-	Happy Birthday Fred, you must be nearly 10 now ;-)
-
-2.3.1 (12/7/2007):
-	Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
-	Hopefully this will redeem us.  This fixes a number of bugs.  I'm a
-	bit late but I'd like to welcome John to the team.  Enjoy!
-
-	Luke: I've done absolutely nothing in the last 2 weeks, except watch
-	others commit bug and, more, leak fixes.  People should be noticing
-	remarkably fewer memory leaks now than 2 or more releases ago.
-
-	Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
-	Code student, but I fixed a few MySpace bugs with idle and status.
-	I will try to fix some of the other more significant bugs, after I
-	figure out the protocol, especially including grouping issues.
-
-2.3.0 (11/20/2007):
-	Luke: While this does not have the new MSN code, rest assured that
-	we are working on it and that it is nearing release.  This contains
-	a significant number of fixes, including some that were marked as
-	fixed for earlier releases.  Happy Thanksgiving!
-
-	John: This is my first NEWS entry!  So, this time around we have an
-	updated man page (the old one hadn't been really updated since
-	before the GTK+ 2.0 migration!), lots of bug fixes, and some new
-	features for you all.  Enjoy!
-
-2.2.2 (10/23/2007):
-	Luke: Because the main branch of pidgin development is still not
-	ready for public consumption, I have taken some time to try to
-	pull the many bug fixes that have happened since then into a
-	separate branch.  This release is the result of that effort.
-
-2.2.1 (9/28/2007):
-	Richard: We have some new code in the pipeline, but it's not quite
-	ready for a general release.  Instead, this is basically a bug fix
-	release.
-
-	Luke: Unfortunately the necessity of this bug fix release means
-	some of the tickets that have been closed as part of the 2.2.1
-	milestone are not actually fixed yet.  We have grabbed as many
-	of the changes as we could while avoiding those that are as
-	yet unstable though, and this should still be a marked
-	improvement over 2.2.0.  We have spent a lot of time since the
-	last release looking at the tickets that have been submitted
-	and many of them have been closed.
-
-	Stu: I haven't NEWS'd in a while.  I haven't actually done much for
-	too long also, maybe I'll find some time soon.  This release is
-	basically what 2.2.0 should have been - it actually compiles this
-	time.
-
-2.2.0 (9/13/2007):
-	Sean: 2.2.0 contains the results of several major Google Summer
-	of Code branches bringing some new, extraordinary features.  We
-	have a new protocol, MySpaceIM, a bunch of new features for an
-	existing protocol, XMPP, and nifty new certificate management
-	to make sure your IM server is who it says it is.
-
-	Ka-Hing: A number of you noticed crashes when dragging windows
-	around when certain options are enabled.  Well, that was my fault,
-	and Sadrul fixed it.  So Props to him and poos to me.  I haven't
-	done much for this release, but the next one should contain
-	something that I helped work on.  Hint: students are cheap slave
-	coders!
-
-	Kevin: I haven't really been coding much in Pidgin, and this
-	release is no exception, but I will be working on getting our
-	wonderful web site to be a little more functional by next
-	release.  I promise!
-
-2.1.1 (8/20/2007):
-	Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
-	is out.  In it, we've addressed a lot of UI issues from our
-	experimental new changes introduced in 2.1.0, and gave a lot of 
-	attention to Yahoo! and Bonjour.  Thanks to everyone who 
-	contributed.
-
-	Luke: We have reworked some parts of the conversation windows in
-	response to user comments.  We did not quite reach 100 tickets
-	closed this release, so a fair few will role over again.  Still,
-	we are slowly but surely working our way through the reported bugs.
-	Many thanks to everyone who has helped with tracking down the
-	various issues, testing fixes, and getting patches in.
-
-	Tim: Sean finally got me to fix some of the buddy list bugs with
-	Yahoo! when in version 15 mode.  So now we have some Yahoo! to
-	MSN support, which is kind of nice.  Looks like some others have
-	been contributing to Yahoo! while I've been AWOL, so many thanks
-	to them.
-
-2.1.0 (7/28/2007):
-	Sean: This release took a bit longer than 3 weeks, but boy is it 
-	worth it!  We're beginning to experiment with new UI concepts and
-	this release features a largely re-designed conversation window.
-	We've closed 150 tickets for this release; much thanks go to all
-	the developers, translators, and testers who made this possible.
-
-	Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
-
-2.0.2 (6/14/2007):
-	Sean: Another big maintenance release.  Again, about 100 tickets were
-	resolved in this release, and they keep coming in.  Lots of bug fixes,
-	some minor icon adjustements, hopefully we addressed some ICQ
-	internationalization issues, and support for Bonjour on Windows!
-	Our next release will be 2.1.0, and will come with some great new
-	features.
-
-	Stu: I think we're gradually getting the hang of this 3 week thing
-	again.  This release includes yet more bug fixes.  I'd also like to
-	specifically thank Pekka Riikonen for the patch to enable using SILC
-	Toolkit 1.1 with Pidgin/libpurple that is included in this release.
-
-2.0.1 (5/24/2007):
-	Sean: 2.0.1!  Three weeks later, as scheduled!  It is so nice to have
-	regular, frequent, releases again!  This is a bugfix release; We have
-	fixed over 100 issues reported to us at https://developer.pidgin.im.
-	Thanks to everyone for their great work, and look for the next release
-	in another three weeks!
-
-	Stu: Lots'o'fixes in this.  I don't know how you users find so many
-	things for us to fix.  24 hours in a day (sadly).  24 is divisible by the
-	sum of its digits and by their product.  It is the smallest composite
-	number, the product of whose divisors is a cube.
-
-	Luke: I requested that we have a bug fix release, and so we have!
-	Many, though unfortunately not all, of the reports that have been
-	submitted to us since 2.0.0 have been fixed now, and so you should
-	all have a much more stable experience with this release.  I also
-	want to thank the many users who have resubmitted their reports
-	as we close out the old Source Forge bug tracker.  If all goes well,
-	your report will get the attention it deserves as we continue to
-	work on Pidgin, Finch, and libpurple.
-
-	Nathan: A ton of fixes have gone into this release.  The feedback
-	we've gotten on 2.0.0 has been incredible.  Hopefully we've resolved
-	most of the critical issues with 2.0.1.  If we haven't, I'm sure
-	our wonderful users will let us hear about it.  I seem to be
-	forgetting something...oh, right, I haven't promised any cool new
-	features in the next release!  So, I promise at least one cool new
-	feature in the next release...you just might have to adjust your
-	definition of 'cool' to get it.
-
-	Etan: Perl plugins now have access to almost all of the savedstatus
-	API functions.  I also removed a couple of the preferences from the
-	Pidgin GTK+ Theme Control plugin which should help many of the people
-	for whom the configuration dialog size was a problem.  The removed
-	preferences no longer had the effects they were added to have anyway.
-
-2.0.0 (5/3/2007):
-	Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
-	really proud of all the work we've all done.  I'm pumped.  And, while
-	I could go on about all the amazing thing that have been added since
-	1.5.0, what I'm really excited about is getting back to a regular,
-	rapid, release cycle of active, open development, unhindered by legal
-	quandries.  Huge thanks to everyone involved.
-
-	Luke: We have finally managed to get 2.0.0 out the door, after nearly
-	but not quite 2 years of effort and fustration.  No one regrets more
-	than I that we were unable to make any of betas 3-6 the actual release.
-	But at long last, it is out, and life can return to a more normal
-	state.  There were many tough calls to be made in the last 2 years.
-	Not everyone has agreed with the resulting decisions, that is un-
-	fortunate, but unavoidable.  Suffice it to say that despite what
-	some users appear to think, a ton of thought, argument, discussion,
-	and experimentation has gone into this release.  This release
-	builds on many years of experience, both as developers writing the
-	code, users using it, and in supporting other users.  I hope that
-	those who download and install this will give it a fair shot, and
-	attempt to avoid knee-jerk reactions.
-
-	Evan: One small step for bird, one giant leap for birdkind... except
-	this is hardly one small step.  A lot more has changed from Gaim 1.5.0
-	than just the name. Pidgin has a *very* attractive new look, a whole
-	new member of the family (Finch, formerly gaim-console) has been born,
-	and libpurple has come into its own as a solid, full-featured library
-	powering the greatest IM clients around.  Bugs were fixed and
-	features were added by the hundreds (thousands?) since the last
-	major release, all while improving performance and resisting feature
-	creep.  As Luke said, a ton of thought and effort has gone into
-	Pidgin 2.0.0; I'm proud to have played a part.
-
-	Stu: We did it! finally, we have 2.0.0.  It's been a long time coming,
-	but there's a great deal of goodness here.  When I say a long time, I'm
-	not kidding - it's been 972 days since we branched off "oldstatus"
-	(aka 1.x).  The early Greeks were uncertain as to whether 2 was a
-	number at all (or if we'd ever make this release) - it has a beginning
-	and an end but no middle (much like our unfortunately quiet development
-	period).  2 is the first prime number and the only even prime. 2 is also
-	the first deficient number (oh well).  There are only 10 types of people
-	in the world - those who like our new names and those who do not.
-	Enjoy!
-
-	Richard: I'm very glad that we've finally gotten 2.0.0 released and
-	I look forward to returning to a more normal development schedule.
-	Again, a big thanks to everyone who helped in any way to get things
-	where they are today.  Congratulations everyone!
-
-	Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
-	released!!  And it's *really* very good!!!  Give your soul a break ...
-	Use Pidgin!
-
-	Daniel: There has been a fair amount of weeping and gnashing of teeth
-	due to the delays in getting this beast out.  I'm really happy that it
-	is done.  I'm also very happy with what we're releasing - I think it is
-	far more stable, packed with useful features and, dare I say, prettier
-	than any previous release.
-
-2.0.0beta7 (4/29/2007):
-	Sean: Beta 7. The final beta. A few major changes from beta6. For
-	starters, we have some new names. That's pretty cool. We have a new
-	logo, to go along with it. And a lot of great icons! As Nathan mentions
-	below, we're totally back in the open now, having a signed agreement
-	from AOL that puts us in the clear. We all really regret having to go
-	completely dark for so long. Anyway, unlike betas1-6, which were of
-	normal release quality, this one is actually beta quality. There are
-	a few significant known issues, and a lot of changes that need a lot
-	of real-world testing. So, if you'd like to help us out, give it a
-	whirl, and let us know if you run into any major issues.
-
-	Nathan:  So, the secret is out now.  We renamed to Pidgin.  I'd just
-	like to apologize to everyone we've had to keep in the dark for the
-	last however-many months.  I know it looked like development slowed
-	to a crawl, but in reality we've been working pretty hard to get 
-	2.0.0 out the door, without getting into any legal trouble.  I
-	realize that if we were some big corporation, we'd be getting flamed
-	about this secrecy for months.  Please try to remember that we're
-	just a bunch of geeks who were scared of legal stuff (well, at least
-	I was.  Scared, that is).  The bottom line is that we're out in the
-	open again, and fully plan to stay that way.  We're also opening up
-	the mail archives from the secretive past few months.  You can scan
-	through them if you want, or I can summarize.  "Are the lawyers done
-	yet?  No.  Now?  No.  How about now?  No."  All lawyer jokes aside,
-	I'm grateful to our legal team for crossing all the 't's and dotting
-	all the lowercase 'j's to get us the deal we got.  Anyways, thanks
-	for your patience, and on to 2.0.1!
-
-	Gary: Well my silence, and our silence has ended.  Finally the name
-	change is over and done with and we can go back to a normal dev
-	cycle.  Now if I can just get myself back onto a normal dev cycle,
-	but that's another story all together.
-
-	Ethan: Not to be too "me-too", but I have to say that I'm really
-	excited about the project's new name and identity, and glad to be
-	out of the legal mess.  We're pushing beta 7 with all of the
-	branding and organizational changes that have been going on for
-	the last few months, so there are likely to be some snags --
-	please help us out by trying beta 7, searching for any bugs you
-	find in the bug tracker at https://developer.pidgin.im/, and
-	documenting them if they are unknown or you can provide new
-	information.  Help us make 2.0.0 final a release to be remembered
-	(in a good way)!  I'd like to give huge thanks to all of the
-	developers, our steadfast supporters, the crazy patch writers, and
-	everyone else who has made this transition to Pidgin possible, and
-	the improvements that go along with it.  I'd like to extend a
-	special thanks to Sean, for leading us through the legal issues
-	and taking care of all of the paperwork and overhead that no one
-	wants to deal with.
-
-2.0.0beta6 (1/17/2007):
-	Sean: Barring any seriously major new issues, we expect this to be
-	the final beta release before 2.0.0. This has a bunch of cool UI
-	changes, some Google Talk features, a bunch new plugins, and other
-	goodness.
-
-	Nathan: Beta6 rocks.  That is all.
-
-	Gary: Long time no news.  My silence will end soon ;)
-
-	Evan: My first news! I knocked out a nice collection of crashes,
-	thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
-	is going to be delicious. :)
-
-2.0.0beta5 (11/9/2006):
-	Sean: Another release in our endless stream in betas. This one's
-	pretty awesome; and it fixes major bugs introduced in previous
-	ones.
-
-2.0.0beta4 (10/17/2006)
-	Sean: Still beta. Maybe the next one should be a gamma.. :)
-
-	Daniel: I'm super chuffed to announce that this will work with newer
-	(i.e. >= 2.8.0) versions of GTK+ on Windows.
-
-	Luke: Several significant changes in this one, including no longer
-	using libao for sound!  There are no doubt bugs here, but hopefully
-	nothing major.
-
-	Nathan: I don't have much to say, but yay for another beta!
-
-	Etan: I did a bunch of perl work for this beta again, there is now
-	some support for perl scripts to call functions in the gtk ui, it
-	still needs work.
-
-2.0.0beta3 (03/25/2006):
-	Mark: Yeah, I know, another beta.  Don't worry, we'll get this
-	puppy out the door eventually.
-
-2.0.0beta2 (01/24/2006):
-	Mark: So this is the new year, and I don't feel any different, but
-	Gaim is getting better.  We hope this will be our last beta before
-	we release the final version of 2.0.0.  As before, please shower us
-	in feedback!
-
-	Richard: I'm proud to say a lot of bugs have been squashed in this
-	version.  If you filed a bug against beta1, please test to see if
-	it's fixed now and update your bug report accordingly (by either
-	closing it or setting the version to 2.0.0beta2).  I'm also looking
-	for someone who uses Gaim on MacOS X to test a patch for me before
-	I can commit it.  See http://gaim.sf.net/contactinfo.php for my
-	contact information.
-
-	Etan: So I did a bunch of work on the perl plugin since beta1, so
-	anyone who uses perl plugins would do well to expect some things to
-	need updating (I'm not certain everything works yet, so please send me
-	any reports of things that don't). Most of the work was correcting
-	some namespace issues, but I also improved the support for perl
-	plugins having plugin_pref frames, and plugin actions. Multiple perl
-	plugins can now have plugin_pref frames at the same time, and every
-	perl plugin can have multiple plugin actions now. Like Mark said
-	above, let us know how this beta works out.
-
-2.0.0beta1 (12/17/2005):
-	Sean: I think Nathan sums everything up really well below. There's still
-	a bunch we want to add (and remove) before the official release, but we
-	really want to start getting feedback about what's good and what's not.
-	So, please, be vocal about this beta!
-
-	Nathan: 15 months since we branched oldstatus, and started working on
-	the behemoth that is 2.0.0.  In that time, we've added a couple new
-	protocols, we had a few crazy patch writers become developers, and
-	had a few more people step up to be crazy patch writers.  Sean wrote
-	a book, and we arbitrarily decided to make a version 1.0.0, and a
-	new versioning scheme.  We got new artwork, and added almost 200 lines
-	to the ChangeLog.  We've watched 2 major GTK+ releases, and added all
-	kinds of features using them.  OK, I've wasted enough bits here.  This
-	beta rocks, but it is a beta.  Treat it as such, and enjoy!
-
-	Gary: Finally we have a beta.  There are a lot of new goodies, including
-	quite a few summer of code projects that couldn't get added into the
-	oldstatus branch because API changes.  We also have a new mono plugin
-	loader for even more plugin fun.
-
-	Richard: Thanks to all who wrote patches (big or small) for this beta.
-
-	Tim: Well here it is, the first beta. There's a lot of cool things in
-	here, but not all of them are finished or debugged. But then that's
-	why it's called a beta. Conversations are now contact-aware, and
-	there's a new status selector. There's smooth scrolling on incoming
-	messages as well. Our Crazy Patch Writers have been doing a good
-	job too, it seems like we're never lacking some patches in the
-	tracker to review.
-
-	Etan: I know I'm not going to be able to think of all the things I should
-	talk about here so I'll just go with the stuff I remember. Adding buddies
-	on ejabberd jabber servers should work more correctly now (it's possible
-	adding buddies on other servers is a bit broken currently I'm still
-	looking into it). There are still other jabber issues I'm looking into
-	with handling of buddies.
-	In other topics, I finally brought my Accounts menu into gaim, though the
-	current example of it isn't exactly what I had in mind, anyone with any
-	suggestions/comments/etc about it please speak up.
-	Other than the stuff I'm sure I'm forgetting to mention this beta should
-	be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
-
-	Luke: pretty much everything important has been said, so this is going to
-	be rather repetative.  This is a beta folks, so it will have bugs.  It
-	will crash unexpectedly.  Perhaps even frequently.  Use it at your peril.
-	But do use it (though you might want to back up ~/.gaim first), and let us
-	know what needs to be fixed.
-
-	Mark: Yay.
-
-	Stu: Wow!
-
-	Siege: Sametime accounts created with gaim-meanwhile should merge over
-	for use in the beta just fine. Some of the familiar settings regarding
-	the buddy list are gone, so I recommend backing up your Sametime blist
-	before getting down and crazy. Have fun, and happy early Decemberween!
-
-	Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
-	Glib/GTK+ 2.8.x with Wingaim - it will not work.  We're looking into the
-	problem and hope to have it resolved before the final release.
-	"Happy Holidays!"
-
-1.5.0 (8/11/2005):
-	Mark: No super crazy major changes here.  Just the usual bug
-	fixes and some pretty important security updates.
-
-	Stu: Buy Sean's book. He obviously needs the money. Other than that
-	we fixed some bugs with this release (I don't think we did much else).
-	SoC students are doing lots of cool stuff which we'll hopefully be
-	able to bring you in a future release.
-
-	Nathan: I've continued my streak of doing nothing useful lately.
-	However, I've now got a brand-spanking-new DSL line, so I might
-	actually get to contribute soon.  One way or another I'd like
-	to get HEAD into a more useable state in the next month or two.
-	Also, like Stu said, buy Sean's book.  I've been reading and
-	fixing it for the last umpteen months, so you had better enjoy
-	it.
-
-1.4.0 (7/7/2005):
-	Mark: The last month or four we've promoted a bunch of the Gaim
-	Crazy Patch Writers to developers, so there is now an even larger
-	team of brilliant and amazingly sexy committers working around
-	the globe for your instant messaging pleasure.  Also, we have
-	what I believe to be our first contribution from a Summer of Code
-	student in this release: Jonathan Clark enabled the sending of
-	files to certain ICQ users.  Support is still a bit rough, but
-	he'll be working on it throughout the summer.
-
-	Luke: Exciting times this summer as our Summer of Code interns
-	start their projects.  This is mostly a bug fix release, with the
-	ICQ file transfer that Mark mentioned and some buddy icon work
-	being the only real new code.  Hence the extra week delay.  A
-	big thanks to our translators who keep churning out updates even
-	when we give them short notice as well.  Enjoy!
-
-1.3.1 (6/9/2005):
-	Sean: It's been a while since I've done one of these. Welcome to
-	Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
-	but it comes with two keen announcements. First, I'd like to welcome
-	Christopher O'Brien to the Gaim team. He has integrated his work on
-	the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
-	Sametime support. Also, we're participating in Google's Summer of
-	Code, which you all should check out at 
-	http://gaim.sourceforge.net/summerofcode/
-
-1.3.0 (5/10/2005):
-	Luke: This release fixes SILC for multiple accounts.  HOWEVER, you
-	may lose your buddy list (for SILC only) upgrading.  This is
-	rather unavoidable as the previous code did not keep track of
-	which account each buddy belonged to.
-
-	Stu: I'm glad we're finally getting this out, if fixes a number of bugs
-	ranging from minor to not so minor. I'd also like to welcome Gary to
-	the team - he's done a great job with Guifications, I'm sure he'll do
-	good stuff here too.
-
-	Gary: Well I got pretty much nothing done for this release.  Although I
-	do have quite a few things in the works that will come to fruition when
-	I find some more free time.
-
-1.2.1 (4/3/2005):
-	Luke:  Several important fixes this time around.  Big thanks to 
-	Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped 
-	with this effort.  Maybe next time we can get a decent chance to fix the 
-	problems *before* they go public to have a normal release process.
-
-	Nathan: Jabber got some updates this release (finally).  I've got
-	more planned, but simply haven't had the time to anything about it.
-
-1.2.0 (3/17/2005):
-	Luke: Happy St. Patrick's Day all.  Sean scheduled a release for
-	today, we'll see if we can pull it off. :-)  This release
-	features somewhat more than just bug fixes, some improvements
-	have been made to the conversation API which may affect plugin
-	developers.  Yahoo users should also thank Tim and Bleeter for
-	their efforts.
-	
-	Etan: I'm going to NEWS since I actually did something this time.
-	Jabber will allow you to unsubscribe to someone's presence
-	without logging out and in again, this does break seeing yourself
-	on your buddy list, but hopefully we'll fix that again for the
-	next release. 
-	
-	Stu: Happy St. Guinness^wPatrick's day.
-	
-1.1.4 (2/24/2005):
-	Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
-	Pollak, Don Seiler, and Warren Togami: some packagers who helped
-	debug a nasty glib 2.6 problem. Also thanks to our own Stu who
-	found and destroyed an MSN crash and an HTML parsing error
-
-	Luke: Early release to handle the MSN and HTML crashes, as well
-	as the glib crash.  Maybe that makes up for having had a 4 week
-	period before the last release.  This one should be the nice
-	stable release we meant 1.1.3 to be. Enjoy!
-
-	Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
-
-1.1.3 (2/17/2005):
-	Luke: Yet another bug fix release, many thanks to everyone who has
-	helped to make gaim more stable!
-
-	Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
-	write some core HTTP support that works better. A good all round
-	bug fix release otherwise.
-
-1.1.2 (1/20/2005):
-	Luke: Another Bug fix release. This one featuring a fix to the HTTP
-	Method for MSN users and other MSN fixes. A big thanks to Stu and
-	Felipe Contreras for those. Stu also spent a long time in valgrind
-	and so this brings you a Gaim release with fewer memory leaks. This
-	release is on time primarily because I want to see the MSN fixes
-	make it into Debian and Fedora before freezes. Expect further bug
-	fix only releases to come at longer intervals, at Mark's request.
-
-	Daniel: This is my first NEWS! (YaY) I didn't really do too much for
-	this release.  There are a few bugfixes, mostly wingaim stuff. Oh, and
-	I like the new XP System Tray icons.
-
-	Sean: I'm down here today. I haven't really been paying too much
-	attention to these boring bugfix releases, but I'd like to thank
-	David and welcome him to the team. I'd also like to thank Steven
-	and Nathan from Silverorange who redid the webpage.
-
-	Tim: Another bug fix release. I didn't really fix any bugs, so
-	I didn't exactly do much for this one. The autopackage will now
-	work with mozilla-nss, if anyone has that, and not gnutls11. (It
-	works with either gnutls11 or mozilla-nss, but not gnutls10)
-	I started working on Gaim-vv again though, and I merged someone's
-	custom msn smiley patch into the 2.0.0 tree, so expect good things
-	whenever that's released (no, don't try it now, you won't like it).
-	Oh and welcome to the team Daniel. Of course, he was already on my
-	Gaim-vv team.
-
-	Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
-	good work on MSN yet again, so you can all use the HTTP method now. I
-	didn't do all that much, other than let valgrind tell me what to fix, and
-	a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
-	well soon, so he can get back to merging patches and fixing things.
-
-	Nathan: I think I made some Jabber fixes, at least one of which is
-	ChangeLog'd.  I will continue to make empty promises about new features,
-	especially for 2.0.0.  Until then, welcome Daniel!
-
-1.1.1 (12/28/2004):
-	Luke: This bug fix release features msn improvements, drag and drop
-	improvements, and some translation stuff. Thanks for everone who has
-	helped with it, and hopefully we can get 2.0.0 out soon. On a side
-	note, i'm still looking for someone to look at the perl plugin loader.
-
-1.1.0 (12/02/2004):
-	Luke: Another in our series of bug fix releases, with a slight twist.
-	Everyone thank Ethan for implementing a fall back encoding for IRC,
-	it has been much requested and should make a number of users very
-	happy. See the ChangeLog for details on other fixes.
-
-	Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
-	memory leaks have been fixed. Felipe also fixed a good number of
-	other MSN bugs. I didn't do much except apply these guys fixes. It's
-	good to see fixes from Gary coming in again too ;-). I like the
-	docklet adjustments Christian made. Btw, we have a new MSN protocol
-	icon, and I think you'll love it.
-
-	Tim: I made Gaim binary relocatable this release, so Gaim can find
-	itself if it gets lost, and I'm going to try to make autopackages
-	for this release, if the autopackage guys release their new version
-	soon like they're talking. I also "fixed" a scrolling bug, by
-	realizing it was all Gentoo's fault. The IRC encoding thing Ethan
-	did is pretty nice, no more encoding error messages!
-
-	Ethan: Rumor has it that I did some work this release, but it's just
-	that, a rumor.  I think Luke started it.  I did lay the hammer  down
-	on  bogus  word  wrapping in the NEWS, so you can thank me for that.
-	Keep your powder dry.
-
-1.0.3 (11/11/2004):
-	Luke: Not much to see here, some bug fixes that you all will enjoy as
-	the semester draws to a close and everyone still in school gets bogged
-	down with projects, papers, and exams. Enjoy! Oh, and if you are interested
-	in the perl or gadu-gadu functionality, please step up to help write
-	patches, as both of these code blocks are currently unmaintained.
-
-	Tim: I fixed a couple bugs this time. In other news, Kim wants to get
-	a pet cockatiel or two.
-
-	Nathan: I was gonna put a new feature in this release, but decided
-	not to because I found a bug in it today, and I'm tired.  Also, I haven't
-	consulted the powers-that-be about putting new features into oldstatus.
-
-	Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
-	It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
-	Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
-	is the smallest positive integer requiring three syllables in English. This
-	entry is my 11th lie for today.
-
-1.0.2 (10/19/2004):
-	Stu: I'm new around here. I tried to reduce the number of bugs in the bug
-	tracker, but it turns out that the only way to achieve that is to actually
-	_fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
-	the patch tracker to fix some others. Sadly the bug tracker was not
-	significantly affected, maybe if I learn C I'll be able to make more of an
-	impact.
-
-	Luke: Don't let Stu fool you, he has done a marvelous job on this release,
-	and deserves a lot of credit for it. And a number of those bug fixes are
-	critical ones that he discovered and fixed himself. So go update. Now.
-
-	Nathan: On the other hand, Nathan has done nothing for this release.  Why
-	do we keep him around again?
-
-	Tim: So, I'm married now, and in Huntsville. I don't remember if I did
-	anything for this release or not, probably not. Bleeter has been more
-	active lately though, perhaps we'll see lots of cool things from him
-	soon.
-
-	Sean: I'm down here with the "didn't do anything" guys.
-
-1.0.1 (10/07/2004):
-	Congratulations to Tim & Kim on their wedding!
-
-	Sean: So, if you're playing along at home, you're aware that
-	incrementing the micro version number means that the API has
-	not changed at all.  Although that itself is insignificant to
-	most everyone but plugin developers, but users won't find too
-	many significant changes.  Consult ChangeLog.  We're currently
-	branched for some major changes, so expect a really great 2.0.0
-	sometime relatively soon.
-
-	Luke: Nothing much to see here, some bug fixes. Most of the work
-	is going towards the 2.0.0 release. We aren't quite sure when
-	that will be, and will keep the bug fix releases coming untill
-	all is ready.
-
-	Christian: I would call this a ground-breaking release, but it isn't.
-	It seems like a good one, though. I dunno. I've been too busy at VMware,
-	unfortunately, but have some work that's just waiting to be finished up
-	for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
-	Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
-	the gevolution plugin to support multiple addressbooks, and to all our
-	moms, for believing in us. Or something.
-
-	Nathan: I got a new computer.  It's fast.  And has twice the bits!
-
-1.0.0 (09/17/2004):
-	Nathan: Hah!  Bet you weren't expecting this!  OK, if you were
-	paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
-	you might have been expecting this.  But here it is, 1.0.0.  Our
-	new versioning scheme has slightly more meaning than the older
-	one (expecially for plugin authors), but our 1.0(.0) release is
-	just as meaningless as we could have hoped.  Enjoy!
-
-	Luke: We've changed our pattern for version numbers with this
-	release, we are no longer simply counting versions. This release
-	then marks, not something traditionally "1.0" but the current
-	version of the api.  When backwards compatability with that breaks
-	you'll see 2.0, more details in the faq.  As a side note, if you
-	are reading this and are good with proxy code or with perl's XS C
-	bindings, please get in touch with me, my contact info is on the
-	website.  Gaim could use your help.
-
-	Mark: I love a circus.
-
-0.82 (08/25/2004):
-	Rob: Woah, where did I come from? 
-
-	Mark: Lately I've been doing a lot more code maintenance/patch
-	accepting/bug fixing type of work.  And I think that's a really
-	good thing.  I feel like Gaim is becoming more stable.  It
-	seems like we're lacking fewer features.  It makes me warm.
-	Quick Robin!  To the traverse wall!
-
-	Nathan: Well, it looks like we stuck to the schedule again.  Had
-	we taken our dear sweet time, I might have had a chance to do
-	something cool for this release, but instead I stuck to the minor
-	stuff.  <insert empty promises for the cool stuff i'll code for
-	next time here>
-
-	Tim: Lately I've been doing a lot more patch accepting, and a
-	lot less actual coding. Unfortunately it has more to do with my
-	laziness than Gaim's progress. Like Nathan, I'm going to blame
-	our on time release schedule. But that didn't stop our Crazy
-	Patch Writers, or cpw's as grim now calls them, from writing
-	some good patches. So, instead of promising to code something
-	cool for next release, I'm going to promise that the cpw's will
-	code cool things for next release, and I might apply some of them.
-
-	Luke: I've been doing what I always do, committing patches, some
-	better than others, and bugging other people to code stuff. Oh
-	and closing some bugs. Thanks to Dave West for joining the cpws
-	in helping to handle triage. This is mostly a bug fix release,
-	so PLEASE upgrade to it before submitting new bugs.
-
-	Kevin: Herman's been away, so Daniel Atallah and myself were given
-	the task of preparing 0.82's Windows packages. After some feverish
-	plotting, we decided to update GTK and Daniel prepped an update to
-	libpng to address recent security advisories. Besides plotting and
-	a little bit of testing, this NEWS is all I really did. Oh, I also
-	rerefixed the transparency plugin... again! Our beloved Hermanator
-	should be back next time around, for 0.83.
-
-0.81 (08/05/2004):
-	Sean: Three weeks again!  Sticking to schedules is awesome!  Just
-	like Gaim v0.81.  This is what we in the industry call a "bugfix
-	release."  We closed over TWO HUNDRED bugs since 0.80.  That's
-	awesome.  Thanks to everyone who helped report, triage, fix, and
-	test.
-
-	Christian: Yay for three weeks working so well. Boo for me not
-	doing much of anything this release, aside from a small memory
-	leak fix. I'm starting a new job and leaving my current one, so
-	when the dust settles and my schedule is a bit better, the very
-	cool status rewrite will be finished up. Especially now that I have
-	some help! I'd like to second Sean's thanks to all the people who
-	helped with this bug fix release. Gaim should be a bit more stable
-	for a lot of you. For those experiencing MSN problems still, we'll
-	get that nailed for you soon, promise.
-
-	Mark: I was going to point out that we closed an insane amount of
-	bugs for this release, but Sean already did that.  I feel like 
-	we've had some really talented new contributors contributing 
-	recently.  I won't say names... but watch your backs.  Or something.
-
-	Nathan: I did next to nothing for this release.   I am however
-	settled in to my new job, and in a couple days, I should be settled
-	into my new domicile.  If the DSL gods are in a good mood, I'll
-	have a connection there shortly, and can start being useful again.
-
-0.80 (07/15/2004):
-	Sean: Three weeks!  Hooray for timeliness!  I didn't do much here
-	but drag-and-droppable file transfers.  Drag something into a
-	conversation window, and it will be sent.  Kinda neat.
-
-	Mark: We have a small ant problem here.  I can't help but think
-	I somehow brought this upon myself.
-
-	Tim: I don't really have any news, but at least I don't have an
-	ant problem either. You might think I've been hard at work on
-	Gaim-vv, but I haven't, I've just been lazy. I plan on doing
-	some cool things "soon" though, both with Gaim and Gaim-vv.
-	Bleeter sent me some nice dumps I need to implement yet.
-
-	Luke: We have a nice timely release, with a Changelog that seems
-	small, but remember, this is summer, and people have lives. SILC
-	and Zephyr are making good progress from our Crazy Patch Writters,
-	and everyone begging to send files to people not on their buddy
-	list will be happy. good stuff. No, the msn buddy icon scalling
-	problem isn't fixed yet, maybe next release
-
-0.79 (06/24/2004):
-	Sean: We've moved to a three-week release cycle which we'll
-	hopefully be able to keep up more realistically than a two-week
-	cycle.  Yahoo! went and broke last night, but it's fixed now thanks
-	to a quick fix sent in by Cerulean Studios this morning. Reports say
-	they'll continue to try to break us, though, so don't be surprised
-	if your Yahoo cuts out again.
-
-	Luke: I was really distracted this cycle, I want to thank my co-
-	developers and our crazy patch writers for keeping things going.
-	We have a fairly long changelog for you this release, including some
-	nice bug fixes and some much-requested new features, the ChangeLog
-	has all the details there of course. Enjoy!
-
-	Christian: Great release! MSN buddy icons and file transfer. A big round
-	of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
-	to go! Movie with the girls and Farmer's Market.
-
-	Tim: This release brings us /commands in the core, which hopefully
-	works better, and Yahoo! buddy icons. Thanks to all the people I
-	bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
-	broke again, so I did a little last minute work on the web
-	messenger stuff, but then Cerulean Studios was cool and fixed the
-	problem already, so all that code's disabled. I also finally added
-	the Yahoo! Japan support, for those of you with Yahoo! Japan
-	accounts.
-
-	Mark: I fixed that icon animation thing that caused Gaim to lock-up.
-	I also stepped on something at the beach and I think there might be
-	a little rock or something in my foot now.
-
-	Nathan: I've been really busy, what with having a new job and all.
-	I didn't think I had done anything, but apparently I fixed some
-	Jabber stuff, and some IPv6 stuff.  I must have been sleepcoding
-	or something, because I haven't had time for such things.  Ah well,
-	enjoy this release.  We'll see what I can get to in the next 3 weeks.
-
-0.78 (05/30/2004):
-	Luke: A very long time, once again, since the last release. I think
-	its mostly worth it. A few of you will still have trouble with msn
-	but we've worked out a number of bugs even there.  Thanks to heroic
-	efforts on the part of Mark, we closed 400 some odd reports this
-	month.  We are also welcoming Tim to the project, a very active
-	crazy patch writer who has brought massive improvements to WYSIWYG
-	and direct im this release. Again, it still won't work for every
-	one, but it will work for more people than it used to. Most
-	noticably, this release brings a LARGE simplicfication of the
-	preferences available. Please don't complain if your favorite
-	preference is no longer there. Take some time to think about
-	how and if it could be useful to a majority of people who use
-	Gaim in ways nothing like you. You'll find that the answer will
-	usually be that the preference isn't all that important.
-
-	Tim: I continued with the other crazy patch writers in fixing those
-	WYSIWYG bugs. Then they went and made me a developer. Which is cool.
-	They told me I could commit WYSIWYG and Yahoo! changes. So I went
-	and fixed IM Image and Direct Connect in AIM for some reason. I also
-	added some new Yahoo! smileys at least. Also you change your link
-	color in your ~/.gtkrc-2.0 file now. I might work on some of those
-	new Yahoo! features for next release, like buddy icons. But don't
-	count on it. Thanks to everyone who congratulated me. And thanks
-	to all our Crazy Patch Writers, who now expect me to apply all their
-	Crazy Patches.
-
-	Christian: First of all, congrats to Tim! He's our latest Gaim
-	developer, and we're all glad to have him on board. He's been a
-	valuable contributor for awhile now. Thanks again to Felipe Contreras
-	for all his MSN work this release. He has some exciting stuff that
-	we'll be seeing in 0.79. And last, but not least, thanks to all our
-	crazy and not-so-crazy patch writers. There's been a lot done this
-	release.  I've been taking a small break, first due to school and now
-	work, but I'll be coming back strong in the next couple of releases. In
-	the meantime, enjoy.
-
-	Gary: Congrats to Tim, no more competing for most ChangeLog entries.
-	This means you _should_ be winning every release.  Anyways, I didn't
-	finish nearly as much as I wanted to for this release but all of that
-	and then some should appear in 0.79.
-
-	Sean: I'll write my entry down here tonight.  Removing preferences
-	was my big crusade this week, and the team did a great job at it,
-	but I still have a nagging feeling that our preferences are still
-	overwhelming.  Everyone's been doing a real great job; it's entirely
-	my fault we keep failing to meet our three-week schedule.  Send your
-	complaints this way.
-
-	Nathan: I really didn't do much thanks to exams, and graduation, and all
-	of that fun stuff.  For next release, I'll have all new excuses, like my
-	new job, or maybe something I haven't even thought of yet.  Oh yeah, and
-	a big warm welcome to Tim!
-
-0.77 (04/22/2004):
-	Sean: We're back to a somewhat regular release cycle now.  Hooray!
-	WYSIWYG is much improved in this release, and you can now copy and
-	paste rich text to and from Gaim and other applications (see: Mozilla,
-	Evolution OpenOffice).  Also, Novell has released their first release
-	of their GroupWise plugin, included in this release.  Good stuff all
-	around.
-
-	Luke: Only a week "late" this time around, much nicer than the delay
-	before the last release.  Anyway, this release sees a HUGE number of
-	improvements to the WYSIWYG support, much thanks to all involved. If
-	you weren't impressed before, you should be now!  This release also
-	sees the end of our TOC support, no one has been working on this in
-	some time and its causing problems. DON'T USE IT!.  Also plugin
-	authors will want to take note of the fact that the plugin api version
-	changed. A nice solid release for you all :-)
-
-	Ethan:  Once  again  I  thought  about doing some things and committed
-	things that other people did.  This development model is  awesome.   I
-	helped  Mark  refactor  some  stuff  and our collective code ownership
-	helped us utilize a coherent system metaphor during our pair  program-
-	ming  sessions.   It was extremely extreme.  Look for some hard crypto
-	lovin' from yet another crazy contributor in the near future...
-
-	Ka-Hing: I actually did something for this release... or rather, the
-	previous release, but LSchiere2 didn't commit that until this release.
-	So blame him. System logging is back, so you can log people's signon/
-	off/away/idle-ness again. There may be bugs with it, I don't know, not
-	like I use it. I will try to work on something that I will actually use
-	for the next release.
-
-	Etan: Looking for someone to pair program with.
-
-	Christian: A round of applause to our crazy patch writers! Their
-	contributions this release is impressive. WYSIWYG has come a long way
-	since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
-	MSN contributions. We should see some good stuff going into there soon.
-	I myself didn't do a huge amount, aside from breaking everybody's
-	plugins, although I have some work going on in the background that will
-	hopefully make it into release soon.
-
-0.76 (04/01/2004):
-	Sean: Yeah, it's been a long time since the last release, and despite
-	what others may tell you, we were just really lazy.  This is pretty
-	much just 0.75 again, but, like, someone changed the "Info" icon and
-	I think, like, the Chinese translation may have been updated.  We did
-	nothing interesting on it at all.  Others may tell you "we haven't just
-	been lazy," or "you guys will find that we've managed to do some neat
-	stuf in this one."  They lie.  All of them.
-
-	Luke: Okay, normally I wait for Sean to go first, but he said to commit.
-	Its been a few months since the last release, but we haven't just been
-	lazy. A very long ChangeLog for you all. Most notably of course is the
-	addition of WYSIWYG input for chats and conversations. Many thanks to
-	DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
-	and Stu Tomlinson for their efforts writting, fixing, and testing
-	this.  Without the dedicated support of our crazy patch writters, this
-	release would have taken yet longer. Sean also has yahoo working again,
-	with some assistance from our friends over at Trillian, you may all
-	officially rejoice. We also have a large number of bug fixes, closing
-	more than 200 bug reports this month alone.
-
-	Christian: It's been a long time between the last release, but I think
-	you guys will find that we've managed to do some neat stuff in this one.
-	So many bug fixes and new features. It's enough to drive a wombat mad!
-	The new WYSIWYG input is cool stuff. You'll either love it or hate it,
-	I guess. I'm working on some stuff that some of you are going to love,
-	but I'm not promising it for a few more versions. It's a secret!
-
-	Mark: Our crazy patch writers rock.  Gary Kramlich, Tim Ringenbach,
-	Kevin Stange, and Stu Tomlinson did an amazing job of tying up
-	loose ends and helping get this release out the door.  Thanks guys!
-
-	Rob: My birthday is in a few days.  I like cool stuff.  Buy me something
-	grand!!
-
-	Tim: Luke said write a NEWS, so I thought I would.  There's a room
-	list dialog now. And Nathan and I doubled the number of protocols that
-	can transfer files.  After that I got lazy/busy and let Gary, Kevin,
-	and Stu fix all the bugs.
-
-	Nathan: Rob happens to share a birthday with my sister.  So far she's
-	been very vague about what she wants.  She's not an easy person to shop
-	for.  As for things you probably care more about, this release has so
-	much in it that I've forgotten about most of it.  The stupidest of the
-	bugs from 0.75 are fixed.  Jabber has a first pass at file transfer
-	support (no proxy support yet).  SOCKS 5 proxy support may have gotten
-	a little better as a side-effect.  Twinkies and penguin points to all
-	of the crazy patch writers, who did more than their fair share this
-	release.
-
-	Ethan:   My   birthday  was  yesterday, and not on the same day as Rob
-	and Nathan's sister.  And I don't mean that Rob and  Nathan  have  the
-	same  sister.   For this release, I thought about making IRC better, I
-	thought about making Tcl better, and I committed patches from  several
-	others  who  actually   did  these  things.   And  probably some other
-	things, too.  Let's hear it for crazy patch writers, and for the  open
-	source philosophy that lets them get so CRAZY.
-
-0.75 (01/09/2004):
-	Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
-	That's right, kiddos, I'm finally coming out of my reclusiveness.
-	I had a pretty shitty few months, and also just needed a break from
-	things.  But, I'm back, and that's good.  Right?  Yes.  And now,
-	a little word from Eric Warmenhoven.. :P
-
-	Eric: Ah, Rob and Eric.  Just like the good ol' days.  Now, if
-	you'll excuse me, I have to go make some commits with Led Zeppelin
-	lyrics as my commit logs.  heh.  What do you mean, I look a lot 
-	like Sean Egan?  I'm... oh fine, you got me.  It's really just Sean
-	in an Eric Warmenhoven costume.
-
-	So, Yahoo! works again, and that's good.  And 0.76 is going to have
-	something _very_ neat.
-
-	Nathan: You're running out of excuses to not use Jabber.  Our chat
-	support is now bar-some, quickly approaching bar-none!  Everything
-	else in Jabber got neat improvements too.  I'll leave it up to you
-	to figure out what they were.
-
-	<boilerplate promises for cool features in $version++>
-
-	Christian: I've been a bit absent this release, due to life stuff
-	and working on some other projects. Some MSN goodies are going to be
-	available in an upcoming version, and I have some neat Gaim-related
-	stuff I'm working on that will hopefully see the light of day. I'd
-	like to say good job to the other developers. Good release. (Of course,
-	every time I say that, something breaks horribly right after we
-	release it.)
-
-	Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
-	Unfortunately, he took out the chat support in doing so. So use
-	conferences for now if you use yahoo. Users begging for file
-	transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
-	and everyone should be happy to note that 0.75 leaks far less than
-	0.74. Also, a lot of other bug fixes happened that escape my notice
-	right now.
-
-	Ethan: I just want to say that now logging really doesn't eat
-	memory 'till the cows come home.  We don't think.
-
-	I would like to thank each and every one of these people, and
-	I think you should, too:
-
-	Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
-	Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
-	Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
-	Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
-	Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
-	Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
-	Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
-	Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
-	Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
-	Software Foundation, Decklin Foster, Adam Fritzler, Michael
-	Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
-	Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
-	Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
-	Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
-	Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
-	Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
-	Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
-	Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
-	Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
-	Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
-	Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
-	Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
-	Searle, Jim Seymour, John Silvestri, David Smock, Mark
-	Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
-	Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
-	Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
-	Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
-	Matt Wilson, Ximian, Jaroen Zwartepoorte.
-
-	Thanks, all.
-
-0.74 (11/25/2003):
-	Sean: Christian and Nathan were wrong.
-
-	Ethan: I don't know how solid or good this release will be, but
-	hopefully it's better than 0.73!  Not that 0.73 didn't rock or
-	anything, but for those users bit by its peculiar little bugs
-	it wasn't as nice as this will be.
-
-	Nathan: Jabber got some good tweaks, and logging doesn't eat
-	memory until the cows come home.  Which is good, because they
-	said they'll be out until late.
-
-	Luke: Always nice when directories get created correctly ;-)
-
-0.73 (11/21/2003):
-	Nathan: This should be a really solid release.  I fixed most if not
-	all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
-	login stuff, now that it is finalized in the XMPP drafts.  Oh, and
-	we now have a release notification plugin, so you can find out when
-	the latest and greatest version of Gaim is out without breaking that
-	reload button in your browser.  There's other fun new stuff, but I
-	forget what it is.
-
-	Christian: This is a good release, as Nathan said. For all those who
-	hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
-	dialog that replaces all of them and shows every account that became
-	disconnected. Also, there were some MSN fixes thrown in, such as
-	the problem with unblocking users. My personal favorite, since it's
-	really been bugging me for awhile, is the bug with the border on the
-	close buttons is fixed.  Oh yes, and let's not forget the new logging.
-	It simply rocks.  This is a pretty stable release, so get it.  0.74 is
-	going to have some niceties that people have been waiting for.
-
-0.72 (10/30/2003):
-	Sean: I think I'll go as the Gaim logo guy for Halloween.  That
-	would be a cool costume.
-
-	Luke: We've had a record month for number of bugs submitted (395 as
-	of now) this month, but the total number of bugs open has grown by
-	less than 20, so while it might be fustrating for those of you out
-	there who think your bug report is being ignored, know that we are
-	doing our best to look at them all :-). This release fixes a goodly
-	number of bugs including the troubles with signing on icq (thanks
-	to Mark). Enjoy!
-
-	Christian: Last release brought forward a lot of bug reports, such
-	as the ICQ bug, and also trouble with installing SSL. I can't count
-	how many people were confused as to why their MSN plugin wasn't
-	loading. Now, it'll load regardless, and when you try to connect,
-	it'll give you an error dialog saying to install SSL (if you don't
-	have it installed, of course). I didn't do a whole lot this release,
-	but that'll change with the next. There are some fun things coming.
-
-	Ethan: In complete defiance of history, I did something this
-	release.  It had to do with IRC.  If I type here for long
-	enough, I'm sure I'll remember what it was...  Oh yeah, all of
-	you paranoid people can hide your local username by changing
-	your IRC account settings.  I also want to note that we are
-	aware that building Gaim is Harder than it Should Be on
-	Solaris, and I am seeking solutions to some of the issues
-	there.  Everyone remember to give some love to the developers
-	who actually did something of note this release (i.e. not me)!
-
-	Nathan: Jabber got a ton better this release, as I fixed most of the
-	bugs introduced in the last release.  Registration works again, and
-	the next person to break it is going to suffer.  I also fixed a
-	handfull of other little things that I can't remember.  This should
-	be a good release.
-
-0.71 (10/09/2003):
-	Rob: It's been a while since I've commited some news.  I've had a
-	very hectic few weeks/months.  Thing are finally coming together
-	again for me.  This release features much copying and pasting. Yeah.
-
-	Sean: I can't wait for everything to be core/ui split!
-
-	Christian: This is a good release, and I don't think people will have
-	too many problems. There are a lot of little nice feature additions,
-	and much progress has been made on the core/UI split. We should be done
-	in a couple of releases, assuming we can get the remaining two or three
-	parts core/UI-split. Oh, and plugin authors are going to hate me again,
-	as a lot of code (specifically, the conversations code and utility
-	functions) changed names. This is a Good Thing (TM), as always, but may
-	require modifications to some plugins. Not all, fortunately, but some
-	:) Many SSL problems were fixed, though we still have some to go.  If
-	you don't have SSL, you now need it for MSN. MSN won't even load without
-	it. Starting October 15th, the old protocol won't be supported
-	anymore, so there's no reason to support the old one anymore.
-
-	Herman: I bet some plugin authors have resorted to making voodoo dolls
-	of Christian.  Nothing new for Win Gaim users other than a fix for
-	missing aim buddy icons, and removal of gtk-wimp (until it matures).
-
-	Mark: People are going to make a voodoo doll of me and shower it with
-	kisses and chocolate women: When an AIM user is away, you can now view
-	the person's away message in their tooltip.  This is very similar to
-	what iChat does, only our tooltip will wrap lines rather than displaying
-	off your screen :-)
-
-	Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
-	I re-wrote the Jabber support from scratch, so now there's at least one
-	person who knows what's going on with it.  I got lost in the old code,
-	even in the parts I wrote.  It now supports the SASL login stuff from
-	the XMPP protocol specs, and will automagically upgrade the conncetion
-	to SSL if it's supported.  If anything doesn't work like it did before,
-	it's probably better, and you should be thankful for it.
-
-	Ethan: I'm sure I'll be showered with all kinds of wonderful things,
-	but I doubt it's because I did anything.  The reason being that I
-	really don't think I did anything.  I meant to do some gaim_
-	prepension and documentation for IRC and Tcl, and handle IRC errors
-	more responsibly, but I've been meaning to do that for months.
-	Except the Tcl part, the Tcl plugin hasn't even existed for months.
-	I figure if I write enough NEWS no one will notice I didn't do
-	anything during the release cycle.  Oh, I did close some bugs.  I
-	didn't fix them, mind you, I just closed them.  With abandon.
-	Don't tell Luke.
-
-	Luke: Mmmm, I probly did even less than Ethan, except I closed rather
-	more bugs for other reasons. Lots of you submitting duplicate bugs.
-	This should be a pretty good release. We still have a couple crashes
-	in ssl stuff, but we fixed a number of the bugs in the tracker, and
-	the code cleaning helps alot as well. Enjoy!
-
-0.70 (9/28/2003):
-	Sean: Yahoo! works (for now).  That's good NEWS if I've ever heard it.  
-	Huge thanks to our dear friends over at Cerulean Studios, creators of
-	Trillian, for helping us out.
-
-	Nathan: This release also works out most of the kinks in the new
-	contact support.  The Jabber goodies I promised will have to wait
-	for now.
-
-	Christian: I didn't really do anything except fix a couple of issues
-	loading protocol plugins that had plugin dependencies and getting perl
-	to install where we tell it to. I had hoped that 0.70 would include
-	a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
-	within the next few releases. Life has been busy in a good way :)
-
-0.69 (9/24/2003):
-	Sean: MSN and Yahoo! work.  That's good NEWS if I've ever heard it.
-
-	Herman: Win Gaim has been around for more than a year now.. Time Flies.
-
-	Nathan: {{Meta,}{Contact,Buddy},Person} support for all!  Also, SSL
-	support for Jabber makes its debut.  More Jabber goodies next release.
-
-	Christian: It's a good release. The main highlight really is
-	Nathan's Contact support, which is just beautiful. My buddy list
-	shrunk considerably. As Sean stated, MSN and Yahoo! work.  MSN
-	does not support the new MSN buddy icons and stuff, unfortunately,
-	but we'll see about 0.70.  There were a whole bunch of Perl fixes,
-	so hopefully there will be less complaints directed to my code in
-	that area ;) Among other new additions of mine are SSL support
-	(both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
-	each other), and some visual niceties in the Accounts window.
-	Ka-Hing Cheung put in animated smileys, which should please many.
-	Yeah, good release. Just you wait until 0.70 though.
-
-	Robot101: Hi mom. My patch isn't in this release. Watch for the next
-	one.
-
-	Mark: Metacontact support, yeah.  Right click on a dude and 
-	select "Expand."
-
-	Ethan: God bless the USA.
-
-0.68 (09/01/2003):
-	Rob: Wow. I am so incredibly tired.
-
-	Sean: School starts tomorrow!  How fun!  I'll have more time to hack 
-	gaim (isn't that supposed to be the reverse?)*
-
-	*Some NEWS recycled from v0.10.0
-	
-	Nathan: I didn't do much for this release, except make Jabber
-	registration work, and put in a slight tweak to make Gaim work a
-	little better with jabberd2.  Next release you'll all see what I've
-	been spending my time on, but for now enjoy the fruits of everyone
-	else's labor.
-
-	Mark: I've been really busy with other stuff, but I've spent my 
-	Gaim-time on working towards a more formal translation process.  
-	Hopefully this will result in Gaim shipping with more complete 
-	translation files.  Also, all our awesome translators are mentioned 
-	in the about window now.
-
-	Christian: I've been really busy with this stuff. Gaim got a new
-	signal architecture, which is just really cool. The old events system
-	is gone. Now you connect a signal from a handle (which can be
-	a plugin or whatever) to a function, and plugins can register their
-	own functions, and other neat things. Oh yeah, and perl was rewritten.
-	There's a new HOWTO in the Doxygen docs (make docs), but no API
-	reference yet. Developers, look at the plugins/perl/common/*.xs files
-	for now. I also wrote plugin dependencies, which will be more useful
-	down the road. Gaim v0.69 is going to have the new MSN plugin that
-	works with the latest MSN protocol. Please be patient for that, as
-	we're getting a lot of MSN questions we answer over and over.
-
-	Luke: Wow, I actually did something for this release besides commit
-	translations! Well, sorta. I got permission to commit some patches 
-	so gaim now has color support for yahoo, and you can fetch some 
-	basic info on yahoo and msn users. Yay for people submitting patches!
-
-0.67 (08/14/2003):
-
-	Rob: I live in Georgia.  I don't care about blackouts.  We only
-	have to deal with floods and tornadoes.
-
-	Sean: Fortunately me for me, I live in the only place in New York
-	that still has power tonight!  New features in 0.6@%f)*2.{\
-	NO CARRIER
-
-	Christian: I guess Sean couldn't be here to tell you about all the
-	great new things. New stuff was done! It's simply amazing. Yeah. So,
-	new IRC protocol plugin, tab text is greyed on events (like "So and
-	so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
-	some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
-	My big "wow" thing is that the core and UI were split enough for me
-	to remove the remaining UI code and make a patch, and libgaim was born,
-	for experimental purposes. However, using it, I was able to make the
-	second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
-	This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
-	UIs to come I hope! :) Exciting time in Gaim.
-
-0.66 (07/18/2003):
-	Rob: Oops!!!!  This reminds me of other silly things that we've
-	done. I agree with what Herman is going to say. ;-)
-
-	Sean: Man, 0.65 was so super lame and boring.  But 0.66?  WOW!
-	This is the most incredible thing EVER.  We've done tons of work
-	since 0.65, and I'm really proud of what we came out with.  Thanks
-	to everyone who helped!
-
-	Christian: Wow, I can't even begin to describe how long we've worked
-	on this one. Monstrous release. Best ever! You won't even recognize
-	it. If you've had account import problems, delete your accounts.xml
-	and upgrade to 0.66. Just, wow.
-
-	Herman: This is to make up for slipping off the two week release cycle.
-
-	Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
-	slip through. This release makes up for that. This should fix the bugs 
-	0.65 introduced, at least the ones that most of you would otherwise hit.
-
-	Nathan: We are so smart.  S-M-R-T...I mean S-M-A-R-T.
-
-0.65 (07/16/2003):
-	Rob: Wooo! We're finally ready for 0.65.  Are you guys excited?  I
-	haven't worked on anything in this release, either.  I've been
-	working offline on a MacOSX UI.  No, you're not allowed to ask
-	me when it will be ready.  If you ask me then I won't answer 
-	you.  You've been warned! :-D
-
-	Sean: Although I tend to go right here in the two slot in NEWS,
-	we don't always commit in this order.  This is the third time I've
-	rewritten this because the jerks below me keep commiting while I'm
-	writing causing mass conflictination.  Grrr.  Stupid jerks.  Anyway,
-	this is Gaim 0.65.  Like other Gaim releases, this allows you to 
-	converse with people far away over the "Internet."  That's about it.
-	It's really not that interesting.  In fact, I wouldn't even bother
-	reading the other people's NEWS.  It's all boring.  There's some 
-	crap about forest fires and fangs and claws.  It's really boring.
-	Great, now Luke just committed NEWS causing more conflictination.
-	I wouldn't bother reading his either.  Oh, and I don't want to thank
-	Megan (Cae) or Kevin (SimGuy).  They're stupid jerks too.  Grrr...
-
-	Mark: I actually did stuff for this release.  Go me.  I probably 
-	shouldn't speak for all of us, but I'm going to anyway: We feel that 
-	this release is one of Gaim's best.  It should be relatively bug 
-	free, and the code is cleaner than ever, thanks to lots of work by 
-	Christian and Nathan.  We had some help from a few civilians 
-	finding and fixing bugs.  Thanks to Megan (Cae), Ka-Hing Cheung 
-	(javabsp), and Kevin Stange (SimGuy) for their work.  Man, I was just 
-	looking at Sean's NEWS entry for 0.64--that's talent.  Also, stay 
-	in school.  Just say no.  Only you can prevent forest fires.
-
-	Christian: This has been a great release. faceprint rocks, as he got
-	things moving in the core/UI split by redoing preferences, which forced
-	us to think about how things would be split. We now have XML
-	preferences, accounts, pounces, and away messages. No more .gaimrc
-	ugliness. The accounts and connection code now have new core/UI split
-	APIs, and there is very little to do before our split is ready to be
-	used. Rob and I are working off an experimental tarball of what will
-	eventually be libgaim. He's working on a MacOS X UI (don't ask him
-	about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
-	about that, it's usable!). We added a new protocol, Trepia.
-	Information about it can be found at http://www.trepia.com/. It's not
-	complete, so don't send in bug reports about it not finding people in
-	your local area, please. Oh, and lots of MSN bugs were fixed.
-	Practically all the known ones. I feared 0.65 would be unstable due to
-	our rewrites, I believe this is going to be one of the most stable
-	releases we've had in awhile (knock on wood), thanks to Megan (Cae),
-	who has done an amazing job at locating, categorizing and documenting
-	the various bugs she has run into, and kevin (SimGuy). Stay tuned for
-	upcoming releases. Neat things are coming, but if it has fangs and
-	claws, curl into a ball. Or yell at it. I can't remember which is
-	correct.
-
-	Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
-	worked really hard for this release, all the credit goes to them.
-	The new preferences are awesome, and there are more bugs fixed for 
-	this release than in the last 3 or 4 releases. Your MSN should work
-	reliably again, your preferences saved, your accounts resort, the 
-	list goes on and on. A couple preferences, most notably your buddy
-	list sorting preference won't be imported, but almost all of them 
-	will be	and its probly a good idea for you to take a second look 
-	through preferences again anyway, alot of you are starting to 
-	forget that things are optional again. :-)
-
-	Nathan: I think I did something for this release a while ago.  I've
-	got a mailbox full of commit emails, and some have my name on them,
-	so I must have done something, right?  Probably some minor jabber stuff,
-	and lots of crazy bugfixes.  It was a team effort, I'd like to thank the
-	academy, our producer Rob Flynn, and of course all the fans. You rock.
-
-	Herman: I was told to write something.. so here it goes.  Windows users
-	will be happy to know that they can now rearrange their Buddy Lists.  
-	I finally got stuck into GTK+ code and fixed the bug in question (this 
-	release will include a patched version of GTK+ 2.2.1).  I integrated 
-	the WinGaim systray code into the docklet plugin bringing those nice 
-	docklet features (i.e. Message queuing) to WinGaim.  Another major
-	WinGaim change of note is that debug versions of all dlls can now be
-	built, providing useful backtraces not only for gaim.dll but for the
-	plugins as well.
-
-0.64 (05/29/2003):
-	Rob: I didn't do anything this release either.  We're under a crunch
-	week at work.  Friday is the end of the crunch. Hooray!! Thanks for
-	all of your hard work, guys :).
-
-	Sean: Unlike every other time we say, "the next release will be loaded
-	with cool new features, this time, we really mean it. In fact, they're
-	already in CVS (don't use CVS).  The only obvious new feature for 0.64
-	is buddy list sorting.  This has been much requested and can be set in
-	the buddy list preferences.  You can sort by name, by status, and even
-	by log file size--putting people you talk to most at the top.  Plugins
-	can even easily add their own sorting methods.  It's all very cool.  I
-	want to thank Luke and Ka-Hing for their initial work on it.  And yes,
-	I did make my entire NEWS entry justified on purpose.
-
-	Christian: I have a few new goodies in 0.64, but they're mostly
-	back-end stuff that people like us care about. The things that most
-	of you will like the most is that almost all of the reported MSN
-	bugs were fixed. Users with an empty contact list can now login again.
-	The friendly name bug is gone. E-mail notifications work again. Yay!
-	We have some big changes in store for 0.65. Careful if you use CVS...
-	Things will break. :)
-
-	Mark: I never really have anything important to add.  I'd just like to 
-	thank Jack Daniels for his exquisite bug reports.  And whiskey.
-
-	Nathan: I don't think I did anything for this release.  I'm a bum.
-
-0.63 (05/16/2003)
-	Rob: Wow, so, what can I say? I've been rather AWOL for the past few
-	releases.  However, that's okay.  Work has been pretty friggin hec-
-	tic, so, that's my excuse.  Work is finally going to be slowing down
-	some. I plan to be doing more Gaim work.  That makes me happy. That
-	makes you happy.  That makes us all happy.  Now, I just need to
-	finish rebuilding my car's engine.  Engine rebuilds put the FU in
-	fun!
-
-	Sean: Yay!  School is finally over.  I have to give tons of cherry-
-	flavored props to everyone whose been helping out while I stayed away
-	from Gaim to keep myself from failing again, especially Christian and
-	Nathan.
-
-	Luke: Okay, this is NOT a bug fix release, at least for those of you
-	who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
-	mega props to him on this release. In other news, we have alot of bugs
-	fixed, and a goodly number of the translations are more up to date 
-	than they were in earlier releases. There are some other significant
-	changes, but they are mostly backend stuff, yay for core/ui splits ;-)
-
-	Christian: As Sean and Luke said, I did a tiny bit of work in this
-	release. The MSN prpl was rewritten, and should now work better. It's
-	compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
-	MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
-	can register your MSN account with http://mobile.msn.com/ and people
-	can page your mobile device. You can also page other MSN Mobile users.
-	Groups are now stored on server. Oh, and due to the nature of MSNP7,
-	conversations are timed out after 5 minutes, so you'll unfortunately
-	see a message indicating that. Sorry! I wrote experimental support
-	for my own implementation of MSN buddy icons. You can set them in your
-	account settings much like with AIM, and when you talk to other gaim
-	users, they'll get your buddy icon. This will last for a few releases,
-	until the buddy icon implementation in the upcoming MSNP9 protocol is
-	figured out, and we have support for that. That'll be a couple months
-	away at least. Also, we have a rewrite of the plugin interface, so
-	rewrite your plugins! Things are going to get very cool from it. The
-	debug API was core/UI split, and some enhancements were made to the
-	debug window. I think that's all from me.  It's been a fun release.
-	Stay tuned, I have some great things coming up!
-
-	Nathan: It seems like 0.62 was forever and a day ago.  I had to look
-	at the ChangeLog to remember what I did.  Apparently I made it so you
-	can put chats in your buddy list.  And then I tweaked a bunch of stuff
-	and fixed a bunch of crashes.  Then exams came, and then I went home
-	for a week and left my laptop's power cable here at school, so I didn't
-	get anything done.  Jabber will get all sorts of fun new stuff for
-	the next release.  Really.  ;-)
-
-0.62 (04/23/2003):
-	Sean: This is just another standard bi-weekly Gaim release.  Nothing
-	really interesting, but it has some good bugfixes.  Personally, I've
-	been a bit removed from Gaim development lately what with school getting
-	tough and stuff, but the rest of the guys have really been doing great
-	work without me.  Thanks, guys.
-
-	Christian: I can't remember what I did here.. Think I'll take a quick
-	look at the ChangeLog.... Okay, guess I was useless. That's okay,
-	though, because I have some really cool stuff going into 0.63. Plugin
-	authors will hate me for it. A rewrite of the plugins interface! This is
-	actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
-	your friends.  33 Gaim users can't be wrong!
-
-	Luke: I didn't do much here besides the odd translation patch and a
-	couple bug fix patches. This is primarily a bug fix release, and much
-	needed at that. Didn't get a chance to write sorting code, work has been
-	busy.  Hopeefully it will happen for 0.63.
-
-	Mark: Gaim is coming along quite beautimously.  I'm going to eat 
-	my Pop-tarts now.
-
-	Nathan: oh dot sixty two.  There are a lot of bugs fixed in this
-	release, and one major new feature.  Our Jabber plugin now supports
-	XHTML-IM.  In plain english, this means that you can now format your
-	jabber messages, and other people will see the formatting.  GtkIMHTML
-	still needs some work to get it to parse valid XHTML-IM better, but that
-	will come in time.  That time would come sooner if my CS prof accepted
-	"I was hacking on Gaim" as a valid excuse for an extension ;-)
-
-0.61 (04/07/2003):
-	Rob: Nathan commited his news first.  However, I'm cooler so I'm putting
-	my entry above his.  Yeah, so, there were some DnD issues with 0.60. I 
-	blame it on the rain. It was falling, falling.  I blame it on the
-	faucet. It drips all night.
-
-	Sean: I committed my news after Rob.  I'm cooler than Nathan (by far)
-	but not as cool as Rob.  So I go here.  Actually, I didn't do anything
-	since 0.60 other than commit some other peoples patches.  The one from
-	Dave Camp is cool.  How 'bout this snow?  Isn't that crazy?  Oh, and
-	thanks to everyone who wished me a happy birthday.
-
-	Nathan: You want frequent releases?  You got 'em ;-)  Chip wrote some
-	cool new pounce stuff, and things shouldn't get weird when you drag
-	groups and buddies around.  It's bad enough having 1 of some of my
-	buddies on my list, I definitely don't need duplicates.  Being that I
-	have class in the morning, I'll just raise my juice glass for this one.
-
-	Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
-	Well, among some of the fixes is my new buddy pounce code! This adds new
-	buddy pounce types, core/ui splitifies the code, and makes the dialog
-	box spiffy. Yay frequent releases! Erm, I can't think of anything else
-	cool to say here. Have fun, everyone!
-
-	Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
-	few patches from other people here, nothing earth shattering though. The
-	biggest thing in this release is the group re-ordering bug fix, having
-	that fixed will make for fewwer questions. Get used to using releases
-	people, we want to use cvs for actual development :-).
-
-	Mark: I didn't want to write any news without actually having done 
-	anything, so I fixed a meaningless compile warning.  Boo-yeah.
-
-	Sean: Luke can't spell "fewer".  How un-cool is that?
-
-0.60 (04/04/2003):
-	Rob: Wow. So, it has been a really long time since we started the
-	gtk2 fork. It's finally ready for public consumption. Sean is about
-	to go out and buy a case of beer.  My roommate is downstairs right
-	now pouring me a shot of his choice.  Everyone, raise your beers if
-	you've got them.  It's been a cool almost 10-months of development.
-	I hope you all enjoy. Drink'em if you got'em!
-
-	Sean: I'm writing this 3 minutes before my 21st birthday.  Nobody can
-	believe we're finally ready to relase 0.60.  Many thanks to everyone
-	who helped out; I'm convinced that Gaim 0.60 is the best IM client to
-	date (only to be bested by 0.61).  There's WAY too much stuff to mention.
-	Even the ChangeLog is somewhat incomplete.  Yay, I'm 21 now!  Everyone
-	enjoy! :)
-
-	Nathan:  Happy birthday Sean!  Rob decided to let me start cleaning up
-	after everyone, so here I am.  "sexy" is the only word that can be used
-	to describe 0.60.  Prepare to be shocked and amazed.  /me raises his
-	(shot) glass ;-)
-
-	Christian: Geeeeeze this took a long time. Worth it though! Personally,
-	I thought we'd all just give up on releases altogether and tell
-	everybody just to grab CVS. I'm pretty happy with this release. I was
-	able to contribute quite a bit to it. Makes me feel proud to be a gaim
-	developer!  I'm really looking forward to the future releases. I have
-	some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
-	sammich!
-
-	Mark: Whoops, I started drinking a little earlier than I was supposed 
-	to.  I guess I missed the memo.  Hmm, I ate at a restaurant somewhere, 
-	I think it was at Snowshoe, and the menu had "sammiches" on it.  It was 
-	pretty sweet.  I'd like to give a shout out to all the Gaim 
-	devizelopers for rizocking the hizzy the past few months.  Word.
-
-
-0.59 (06/24/2002):
-	Rob: I guess Sean is busy at home or something and Jim is asleep.
-	I'm very tired but it's time for a release.  Enjoy.  :)
-	SORRY FOR THE DELAY. :(
-
-	Sean: It's been a long time since our last release, and for no 
-	good reason either.  Rob and I just haven't been able to get together 
-	to do it.  But now we have.  Aside from some Jabber changes and some 
-	crucial MSN fixes, most of this release's changes are transparent, 
-	but none-the-less important.  Well get some better changes when my 
-	computer works again, you have my word*
-
-	*My word is worthless.
-
-
-0.58 (05/13/2002):
-	Rob: Yeah, so, my computer has been bad which is why the release
-	didn't go out on time. Oh well.  I would like to welcome
-	Jim Seymour aboard the development team.  He's going to be taking
-	over the work on our Jabber code as well as doing various other
-	nit picking. He likes to pick nits, nats, and umm, knots, I think.
-
-	Sean: This release has a long ChangeLog.  Higlights include an
-	important security fix for MSN and a few nice new features.
-	Not *much* cooler than 0.57--but we're making progress ;)
-
-	Jim: Hmmm... Rob said I have to say *something*, so here it is:
-	Rob's a mango.
-
-0.57 (04/25/2002):
-	Rob: Not too much in this release, as Sean said below. (This is
-	what happens when the bottom person goes first.) New translation,
-	a few fixes, secure msn hotmail logins, blah blah blah. As Sean
-	said, the next release will be cooler. If only you could read
-	our minds ;-).
-
-	Sean: Nothing too special here, but a critical Yahoo fix that
-	ensures Yahoo! will work when they discontinue the old protocol
-	all the other 3rd party clients are using.  Next release will be
-	cooler, I promise.
-
-0.56 (04/11/2002):
-	Rob: Well, what do you know. I have another headache. I always have
-	these damned headaches. I got pissed off with the way GtkTree looks.
-	I wanted to move to using GtkCTree. I think they're pretty.
-	Unfortunately, GtkCTree sucks. After a little digging through
-	the code, I managed to molest GtkTree into looking like
-	GtkCTree. Thanks to everyone that helped track down that one
-	annoying style problem.
-
-	Sean: Hello.  This is another minor release while Rob and I finish 
-	up on some bigger projects.  We're reworking a lot of the UI to make 
-	it easier to use, nicer looking, and more compatible with gtk2.  
-	I've also been trying to bring the Yahoo plugin up to date, so it 
-	will work for Indian users and avoid a potential problem in the near 
-	future.
-
-0.55 (03/29/2002):
-	Rob: 0.55 is here. I've been away for a few days on business. Sean
-	has been on Spring Break. Therefore, this release is mostly a patch
-	release. It does fix some bugs and makes a few thing slightly cooler,
-	so it's better in that aspect, I suppose.  Enjoy.
-
-	Sean: This is mostly a bugfix release.  I'm on Spring Break, not
-	doing any coding at all.  But lots of people sent in great patches
-	anyway.  Thanks guys!
-
-0.54 (03/14/2002):
-	Rob: Well, here we are. 0.54. We got a lot of fun things in this
-	release. Better working SSI, Image sending, protocol specific
-	smiley faces, and a whole lot of triscuits. *gobble*
-
-	Sean: We fixed a lot of bugs in this one, and probably introduced
-	a bunch too. ;)  We were both really busy, and did all the coding
-	late at night when we were tired, so if something isn't working, 
-	it's probably just tired code.  Enjoy the triscuits!
-
-0.53 (02/28/2002):
-	Rob: Well, we missed yesterday's release. That's Okay, I head a
-	nasty headache. You can all just deal. ;-)
-
-
-	Sean: Neat Goodies!  Whee!!  Oscar got a lot of great additions.
-	It can do Screen Name formatting, it can save and store your buddy
-	list on the server, it can do typing notifications in Direct
-	Connections, and yes, it can receive IM Images!  Sending images will
-	be added in the next release.  MSN and Yahoo! can do typing 
-	notification too.  Hooray!
-
-
-0.52 (02/17/2002):
-	Rob: Well, after a long delay we're finally ready for another release. 
-	I finally got settled into my new apartment, the new job is going 
-	well, and I finally have internet connectivity again. You can expect 
-	us to be back on our usually bi-monthly schedule.  Enjoy these fixen, 
-	as they resolve a few connectivity issues. :-)
-
-	Sean: It looks like things are back on track now.  Eric left which is 
-	sad.  He's done so much for Gaim, and I know we're all thankful.  
-	Thanks Eric!  I'll be stepping in and do more development, but I can 
-	never replace Eric.  This release fixes a long-standing problem in 
-	MSN.  If you've gotten errors when trying to connect to MSN, you want 
-	this release.  If you've suddenly found yourself unable to connect to 
-	Yahoo!, you want this release too.  The "neat goodies" will be in the 
-	next release ;)
-
-	Rob: Operation Evil does not exist! ;-)
-
-
-0.51 (01/24/2002):
-	Rob: Well, here we go. I FINALLY got around to making a release
-	after over a month, Sorry for the delay, all. Things got really
-	hectic around the gaim house hold.  This release isn't as complete
-	as I had hoped, but I promised to get something out. There's some
-	neat goodies in mind for the next release, right Sean? :-)
-
-
-0.50 (12/13/2001):
-	Rob: I am tired. Tonight was weird. Bleh!!!!
-
-	Eric: I second that.
-
-0.49 (11/29/2001):
-	Rob: *still mamboing*
-	
-	Whew! That was a bad little mambo.  I hope everyone had a nice
-	little Holiday, if you celebrate. If not, then I hope you had
-	a sucky weekend. :-D. 
-
-	Oh, lots of cheese for everyone!! (Beware the duffle)
-
-	It's getting cloudy. I think it's going to storm somethin'
-	fierce. That's my southern talk. Do you like it? 
-
-	Eric: I want to be like you.
-
-	Do the cha cha cha!
-
-0.48 (11/18/2001):
-	Rob: Hi! It's 4:12am! I'm watching The Simpsons. :). 
-	Oh boy, sleep! That's where I'm a viking! :) There's not
-	too much for me to say in this release. I'd just like to
-	thank Eric for his hard work. :)
-
-	Eric: Everybody mambo!
-
-0.47 (11/01/2001):
-	Rob: Hi. Gaim v0.47 has been released, as you should already
-	know. I hope all of you had a nice little halloween. There are
-	quite a number of changes in this release. There are a few too
-	many to list here, so I will redirect you to ye olde ChangeLog.
-
-	Eric: Remember back in the day when TOC was the only protocol
-	Gaim could use? Remember the login window from back then? Back
-	before Gaim had perl or plugins or multiple connections or
-	10 different protocols. Things have changed so much since then.
-	Many more changes in this release as well. All good things.
-	Don't forget to talk to SmarterChild.
-	
-0.46 (10/18/2001):
-	Rob: Hey guys! The smores were great! I really enjoyed meeting
-	up with all of you guys and singing campfire songs. It was 
-	really awesome.  Thanks for the beer, too. Next time, it's on me.
-	
-	This release has quite the number of bug fixes. I won't bother
-	going into detail here. Just ust it, love it, live it - SEGA!
-
-	Eric: Lots of fixes. Things compile well now. ICQ has stopped
-	crashing on PPC and Sparc. If you know someone who isn't using
-	Gaim because it was unstable, please get them to try this
-	version. It's much better, I promise.
-
-0.45 (10/04/2001):
-	Eric: Well, it seems that the time has come for yet another
-	release. There are several yummy additions in this release, and
-	quite a few useful bugfixes as well. Unfortunately it seems that
-	Rob is currently unavailable; he joins us in spirit. He'll be
-	joining us later for a group sing-along and smores by the
-	campfire. But for now, you'll need to keep yourselves occupied
-	with 0.45. And remember, a happy hacker is a pimpin' penguin.
-
-0.44 (09/20/2001):
-	Rob: Another release has come upon us. There were actually quite
-	a number of things in ye old ChangeLog for this release. I don't
-	feel like talking about them here, so you can read about them
-	in ... you guessed it .. the ChangeLog.  Oh, and if you're 
-	wondering about setting buddy icons, wait til 0.45 or 
-	use CVS shortly after this release. ;-)
-
-	Eric: You should all be using CVS anyway. This has become the
-	slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
-	plugin got lots of updates (mostly because I felt bad about using
-	X-Chat for IRC when gaim supposedly had an IRC plugin), so you
-	should load the plugin and join us. :)
-
-0.43 (09/06/2001):
-
-	Rob: Well, I knew that the day would eventually come. I just didn't
-	expect it to be so soon. ;-).  Yes, that's right, Eric and I finally
-	got sick of all of the pre releases.  We didn't want to make this
-	release an official 0.11.0. We thought that it would cause a lot
-	of confusion. We didn't want to continue our trend of prereleases
-	either. So, since gaim was first released officially, there
-	have been 42 releases.  This is number 43, hence the 0.43 version
-	number.  We're going to stick with this trend from now on. :-).
-
-	Eric: We're also going to be starting a release early, release
-	often trend, that hopefully we'll stick to this time. Hopefully
-	we'll be putting out a new release every two weeks or so. You
-	should all be using CVS anyway :) And as always, don't forget to
-	report bugs! Anyway, since there's only been 9 days since the
-	last release not much has changed. A bug-fix release and a version
-	change mostly :)
-
-0.11.0-pre15 (08/28/2001):
-	Eric: This isn't a real release. Really. It's just a quick thing
-	because pre14 doesn't cut it for some people. Also not counting
-	the month break that I took it's been a month since the last
-	release, so it's about time. You should all be using CVS anyway.
-	Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
-	don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
-
-	Rob: Hey guys.  I've been rather inactive as well. It's a long
-	story, but essentially, my company layed off a bunch of people,
-	myself included, due to poor management.  I've taken a new
-	job which required moving across the country.  I'm finally back
-	online.  Once I manage to actually get a desk at home I'll be
-	able to code with out infliciting intense pain upon my lower
-	back and neck.  So, basically, we were inactive, but not dead.
-
-	Also, just to keep you all updated, the AOL battle is still
-	in progress.  Our lawyers are still in negotiation with thiers.
-	We'll keep you updated with what happens.
-
-0.11.0-pre14 (06/17/2001):
-	Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
-	stupid things in the last one, hehe. You all forgive me though,
-	right?
-
-	Reality is always controlled by the people who are most insane.
-	Remember that. It's a great Scott Adams quote.
-
-	Rob: I feel naughty. I should have released this a lot earlier
-	in the day.  I have a problem though. I started cooking, invited
-	a couple friends over for dinner and then took a walk to a
-	24hr doughnut shop where I sat outside and talked about
-	random stuff.  Oh well, at least it's still before the 18th.
-
-	Enjoy this release guys! :-)
-
-
-0.11.0-pre13 (06/06/2001):
-	Rob: \O.  Howdy doodie!  This release isn't coming too far behind
-	the previous release but hey, what can ya say, there were a couple
-	of good fixes in this one.  Jabber & IRC can set / view the topics
-	of chat rooms now, napster doesnt crash on bad login names and
-	passwords, and the man page got a big update.  
-
-	Well, that's about all, folks.  Next release, I hope to try to get
-	group MSN chat support added as well as DCC support in the IRC 
-	plugin. 
-
-	Peace!
-
-	Eric: I apologize if any of you had to restart your X server because
-	of me. This release won't make you have to do that, I promise. There
-	were a couple other minor fixes with the buddy icon stuff, it still
-	has a way to go but at least it's better than it was before. Oh yeah,
-	and Oscar is able to sign on again.
-
-0.11.0-pre12 (05/29/2001):
-	Rob: Hi!  O/.  My girlfriend was visiting me so I've been busy being
-	unavailable online.  Hooray.
-
-	There have been a lot of good changes in this release.  Some improved
-	dialogs, some updates to IRC and MSN, as well as a nifty little thing
-	that Eric did that I'll let him tell you about.  
-
-	Oh yeah, I also got food poisoned by bad eggs.  Ugh!
-
-	Eric: Every protocol except TOC has been improved since the last
-	release. All of them except Zephyr and ICQ now use the same proxy
-	options, which you can set in the preferences. ICQ can use them if
-	you set it to Socks5 though.
-
-	There are a bunch of other good additions and fixes for each
-	protocol which you can read about in the ChangeLog. And, there's one
-	super cool feature that everyone seems to be asking for: Buddy Icons.
-	Right now you can only receive them and only in Oscar, but hey, they're
-	there.
-
-	So that's it. Have fun with it :)
-
-0.11.0-pre11 (04/30/2001):
-	Rob: I bought a big carton of juice today.  It is now 50% empty.
-	A lot of the plugins got some new options and/or improvements. I
-	have a headache right now, though, so I won't say much.  I'll let
-	Eric talk :)
-
-	Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
-	or so. I figure I'll be through it in less than two weeks. A
-	dollar a day on soda isn't so bad. For the fourth release in a row,
-	Oscar is fixed. Isn't that exciting. Judging from history I'd say
-	that it won't stay fixed long; but judging from what I know has
-	changed, we shouldn't have any more troubles.
-
-	Rob: --. .- .. -- /  .. ... /  --. .-. . .- - --..-- /  --. .- .. -- /  
-	     .. ... / --. --- --- -.. .-.-.-  
-
-	I don't have a headache anymore!  Hooray! Eric got a good deal on those
-	drinks.  I bought some bananas.  They're very green.  Oh, and I cooked
-	a steak last night.  It was 16 oz.  It was good.  
-
-0.11.0-pre10 (04/13/2001):
-	Rob: EEP! It's Friday the 13th!!!  I think I fixed a few buggies
-	in MSN and then added some new features to IRC.  I have a headache
-	right now, though, so I won't talk much.  I think I'm going to go
-	to sleep.  Next release, I should have a good bit more done on
-	IRC and will have made Napster more stable.  Have fun!!
-
-	Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
-	you know what Zephyr is, and have zhm set up correctly. Also there
-	were a lot of other good bugfixes (like registering for Jabber
-	accounts!) and a few neat features. In this release, Oscar is also
-	working, but we'll see how long that lasts, eh?
-
-0.11.0-pre9 (03/26/2001):
-	Rob: Well, looks AOL was doing something naughty earlier this
-	morning.  Thanks to a very nice guy named Adam Fritzler (you
-	all know him from libfaim) we're now back online.  Thanks,
-	Adam.  I'll buy you a drink sometime :-).  
-
-0.11.0-pre8 (03/23/2001):
-	Eric: Oo wow :) So I guess the big news is that this release should
-	help you avoid the battle between Jabber and AOL. Most protocols
-	got a few good bugfixes; thanks to people who pointed them out :).
-	Hopefully for the next release I'll make it so you can register a
-	jabber.org account, and then you can support Jabber using Gaim.
-	I think (I *think*) Oscar blocking is working now. Haha, get it?
-	Oscar blocking? It took me a while to get it, too. But no, really,
-	I think that the permit/deny list in Oscar might be working.
-
-	Rob: MSN got some fixes and should be really stable now.  It had 
-	a little 100% CPU eating bug but that's taken care of now.  Next
-	on my list of repairs is the napster plugin.  It works -- sorta --
-	sometimes.  Heh.   As all of you probably know already, our Oscar
-	support was broken yesterday.  There's a little battle going on
-	between AOL and Jabber and we caught a bullet during the crossfire.
-	I think I just won the award for the most cliches used in one
-	paragraph, as a matter of fact. ;-). 
-
-	** Good luck to the Jabber guys in getting this resolved **
-
-
-0.11.0-pre7 (03/16/2001):
-	Rob: Hey! I finally rewrote the MSN plugin.  Sorry, I'm just 
-	a lazy code whore sometimes, heheh.  It pretty much has the same
-	functionality as before with the exception of instability.  I
-	didn't really like that feature very much so I removed it.  I hope
-	you guys don't mind too terribly much ;-). 
-
-	Eric: In this week's installment of gaim you'll find a new Yahoo!
-	library and an option to have all conversations in one window,
-	in addition to numerous bug fixes and other improvements. Don't
-	forget to send us your feedback. If there's something you want
-	added, changed, or fixed, head over to our SourceForge page at
-	http://sourceforge.net/projects/gaim/ and tells us about it.
-
-
-0.11.0-pre6 (03/06/2001):
-	Eric: Yay! I get to go first!
-
-	The biggest change in this release is the TODO file. Lots of things
-	got added. There's going to be a lot of prereleases. Please help.
-	Other than that it's mostly just a lot of bugfixes. Oscar got a few
-	new features. Head on over to http://sourceforge.net/projects/gaim
-	and tell us what you'd like to see in gaim. We've gotten a lot of
-	great requests so far, thanks.
-
-	I think I like releasing every week.
-
-	Rob: I've been bad so Eric got to go first.  The biggest change
-	In this release is the NEWS file.  It's the only thing I contributed
-	to!  heh, just kidding.  This is a bug fix release, as Eric said.
-	Next release will contain my newly rewritten MSN plugin.  You guys
-	should be happy with it :).  
-
-	Oh yeah, TUCAN rocks :)  Oh yeah, Eric rocks too. 
-
-
-0.11.0-pre5 (02/26/2001):
-	Rob: Yeah, I promise this is the last pre-release :-D.  That seems
-	to be a pretty common saying around here, huh?  Well, I must first
-	appologize.  The protocols that I was working on really should be
-	much more developed at this point -- they should be completed,
-	actually.  Unfortunately, my real life job (yes, I have one hehe) got
-	a little too busy and ate up all of my free time.  I promise that
-	things will get better now :).  
-
-	Eric: I don't promise that this is the last pre-release. :) But
-	hopefully releases can start coming more often than once every two
-	months. I don't really have much else to say. It's been a slow
-	couple of months.
-
-	Rob: I promise to hack gaim again.  Please don't hate me.
-
-0.11.0-pre4:
-	Rob: HOORAY FOR DISNEYLAND!
-
-	Eric: One more prerelease. I'm actually starting to think these
-	prereleases are a good idea; a lot of people reported a lot of
-	bugs in pre3 and most of them are fixed now. Also, it helps with
-	the whole release early-release often philosophy.
-
-	The big news in this prerelease is two more protocols: Jabber and
-	Napster. Both of them don't have any of the features that make
-	these services cool, yet. You can't use the transports in Jabber
-	and you can't download file in Napster. But you will be able to,
-	soon :)
-
-	Rob and I are going on vacation starting today until after New
-	Year's, which is a lot of the reason we wanted to get this release
-	out; it's much improved over pre3. Happy Holidays everyone.
-
-0.11.0-pre3 (12/15/2000):
-	Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it 
-	looks like it was needed.  That's not necessarially a bad thing,
-	mind you.  It just means you get to see more goodies!  
-	
-	This release includes some other fun features.  See the ChangeLog
-	for more information.  Also found in this wonderful release is
-	an MSN plugin.  For all of you who have been holding onto Windows
-	simply because you have friends on MSN Messenger that you don't want
-	to leave, this plugin is for you! :) 
-
-	Guys, make sure you send us bug reports; preferably on the 
-	SourceForge bug report forum at 
-	http://www.sourceforge.net/projects/gaim/.  This will allow both
-	Eric and I to handle the bugs and will prevent either one of us
-	from losing the bug reports that are sent via AIM :-)
-
-	Eric: Hey everybody, Rob and I really want to hear what you guys want
-	to see in gaim. Head over to http://sourceforge.net/projects/gaim and
-	leave a message in the Open Discussion forum. We've gotten a lot of
-	good ideas so far (most of them didn't make it into this release,
-	unfortunately).
-
-	If any of you want to test out your mad coding skills, I can think of
-	a few projects that would be incredibly useful. Send me or Rob an IM
-	and we'll let you know how you can help. And don't forget to read the
-	HACKING file to see how gaim's put together.
-
-	This is hopefully going to be the last prerelease; now that all the
-	protocols that we're going to be doing for 0.11.0 are available it's
-	mostly just going to be hacking on them and getting them in usable
-	condition before the final release. Don't forget to send us bug
-	reports ;)
-
-0.11.0-pre2 (12/04/2000):
-	Rob: I messed up.  Oh well, it's fixed.
-
-0.11.0-pre1 (12/03/2000):
-	Rob: Hey guys!  Guess what!?  Yup, you're correct!  It's the pre1 
-	release  of 0.11.0. We have all sorts of goodies in this release!  
-	Check out the  ChangeLog file.  As always if you find any bugs, 
-	please report them on www.sourceforge.net/projects/gaim/
-	
-	You may find several small bugs as this is still a prerelease.  
-
-	You may want to note that my IRC plugin does not have full 
-	functionality as of yet.  All of the important / commands will be 
-	added before the final release. Also, if someone could send me 
-	some good buddylist pixmaps for the irc plugin then I'd much 
-	appreciate it.  Thanks to everyone who made this new release possible!
-
-	If you have any ideas, comments, or suggestions, please let us know 
-	either by e-mail or via the source forge message board at the URL 
-	above. :)
-
-
-	Eric: So what was Yay! For Gaim!? Yay was the codename for the 
-	Yahoo plugin. The whole point of all of these changes was I wanted to 
-	make a proof-of-concept plugin that would let Gaim sign into Yahoo. It 
-	turned out to be pretty much impossible with the old code. So,
-	Rob and I hacked gaim so we could do just that. There's now a whole new 
-	class of plugins, Protocol Plugins, that let users dynamically add new 
-	protocols to Gaim. Just load the plugin, and create a new account that 
-	uses that protocol, and you're set! Yay! (Oscar and TOC are both still 
-	static. Gaim is, after all, primarily an AIM client.)
-
-	Lots of people have been very generous and contributed a lot of 
-	time and  effort to writing some really nice patches for gaim since 
-	the last release. To all of you, a big thanks.
-
-0.10.3 (10/09/2000):
-	Rob: I am dumb.
-	Eric: I am not dumb.
-	
-0.10.2 (10/07/2000):
-	Rob: What do you want me to say for yours?
-	Eric: What happened since the last release?
-	Rob: You got DSL.
-	Eric: Oh yeah, I'm more available now.
-	Rob: On a more serious note, this is just a quick release
-	to hold everyone over.  Look for some very awesome things
-	coming in the next version.  I can't say what, just yet,
-	but what I can say is, Yay! For Gaim!
-
-0.10.1 (09/15/2000):
-
-	Rob: Hi Hi Hi!  Yet another gaim release pushed out the door
-	for you guys.  I hope you all enjoy it.  There was a few minor
-	issues cleared up in this version as well as the repair of
-	OSCAR support.  Hopefully we won't run into the same problem
-	as before.  Oh well ;-).  There's also a few small extra goodies
-	in here for you guys just check out the Change Log.  I hope you all
-	enjoy and take care! 
-
-	Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
-	The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
-	for that, there are a couple other good things. Beware of DSL nazis.
-	They won't give you service until 6 weeks after you order it. So um,
-	yeah.
-
-0.10.0 (09/11/2000):
-	Rob: Well peoples, I know that it's been a while since our
-	last release.  Here we go.  Some brand spankin' new interfaces
-	for you guys to oogle at.  I hope you all enjoy it.  Hopefully
-	our next release won't take as long to finish up.  Real life
-	kind of crept up on Eric and I and took up a lot of our times.
-	Life sucks that way sometimes.  Anyways, we're back and all
-	is well.  Thanks for hanging in there guys and we hope
-	you enjoy it! 
-
-	Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
-	only got to go for one day and Rob got to go for three. Lucky bastard.
-	It's been so long since the last release that I don't even remember
-	what's changed. But all of it is good :) Like Rob said, all kinds of
-	new UI stuff. I think there are some new features in there too. Now
-	I'm headed back to school so I'll have more time to hack gaim (isn't
-	that supposed to be the reverse?), just as soon as I get my internet
-	connection back >:-/ .
-
-	Rob: Oh yeah, some of our pixmaps may need a little work.  We took
-	a lot of them from the Gnome Stock icons.  If anyone could do some
-	custom ones that stay within the 24x24 boundary and keep the same
-	idea and feel as the gnome icons then we would be more than happy
-	to use them.  Thanks much!! Viva la LWE.
- 
-
-0.9.20 (07/14/2000):
-	Rob: Well, guys, I hope you enjoy this version.  I've done quite a bit
-	of work to the user interface.  It's still not in the state that I
-	would like it to be, though.  Over the next few versions you will
-	notice a few more interface changes as we try to bring a more
-	professional look to Gaim.  As always, we will stay true to our
-	pimpin' penguin atittude. 
-
-	Eric: While Rob's been busy making things pretty, I've been busy
-	making things work :). The chat and IM windows got merged, which
-	means that they both have the same features (notably, IM has /me
-	and chat has font/color dialogs and smileys). Also smileys should
-	work better in general now (thanks fflew).
-	
-	Rob: By the way, what Eric is saying is that he's smart and I'm
-	not and that he does all of the work and I sit on my butt all
-	day and claim to do work.  WOOO!  Just kidding, brother :-P
-
-
-0.9.19 (06/09/2000):
-	Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA 
-	PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA 
-	PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA  
-
-	All of that nonsense aside, there are a few things that DIDN'T happen
-	in this version of gaim.  The user interface changes will wait until
-	the 0.9.20 release.  We've decided to turn 0.9.19 into a "new feature
-	and major bug fix" release.  All/Most major bugs should be worked out
-	now.  We're sorry about the problem of segfaulting when your buddylist
-	stored on the server was null.  Oops! We won't let it happen again,
-	we promise.
-
-	Eric: Lots of good changes in this one, including locale support. Chat
-	had a lot of things done to it, but it's still not finished. The UI
-	didn't get the overhaul we were planning, but we wanted to get a few
-	bugfixes out.
-
-	Lemme say something about reporting bugs. Please do. Please try to give
-	as much information as you can. But regardless of how much information
-	you give, please be POLITE. If you tell us our software is crap then
-	we're probably not going to respond well.
-	
-	Rob: Before I close up and say goodnight, I'd like to say that I 
-	agree with Eric.  Reporting problems and/or helpful criticism in
-	a polite manner always yields the best results.  Peace all, and 
-	happy hacking.
-
-0.9.18 (06/02/2000):
-	Rob: Talk about release early, release often - sheesh!  We're going
-	insane.  Ya know, I'm not too happy with the Gaim UI.  I dont know
-	how the rest of you feel but it's time for a nice overhaul.  In the
-	next few days I'll be sitting down with some of my friends and coming
-	up with an improved interface.  I hope you all enjoy it.  It'll
-	include better looking dialogs, icons, sounds (hopefully lol), etc.
-
-	And -- for your random silly message of the day --
-
-	"Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
-	I can sing! I can dance! I have a penguin in my pants!"
-
-	- Rob Flynn after not having enough sleep.
-
-	Eric: I've had less sleep than Rob, I can guarantee you that. There's
-	actually a lot going on in this release, despite 2 releases 2 days ago.
-	Don't ask me how; I think the elves had something to do with it.
-
-	Oscar support is almost to the point where I'm considering removing
-	the 'experimental' label from configure. For those of you brave enough
-	to try it, I'd like feedback. (And if you happen to write a patch to
-	fix some of the stuff that would be really cool too.) Hopefully for the
-	next release, in addition to the cool new UI, Gaim/Faim will be able to
-	do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
-	can feel it....)
-
-	And just remember, you *can* have too many gummi candies. Especially if
-	you eat nearly a whole kilo of them. Believe me. I know. But the gummi
-	cherries are damn good.
-
-0.9.17 (05/31/2000):
-	Rob: I am an e-mail fiend!
-	(after receiving 60 emails within a 5 minute period about a problem
-	and responding to all of them immediately)
-
-	I am stupid.
-
-	Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
-times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
-this one.
-
-	Rob: Yeah, we wouldn't be ourselves if we released it once and got it
-	right, would we? :-)
-
-0.9.16:
-	Rob: Blah Blah Blah.
-
-	Eric: Looks like Rob didn't have much to say, so I'll write something
-instead :)
-
-	There's a few good things in this release, the most important of them
-being: Better proxy support, of course. Oh yeah, and you can sign on now,
-so that's a good thing too. There's a few more good things going on in this
-release, so check out the ChangeLog. 
-
-	Play nicely, and we'll keep hacking away at it.
-
-	Rob: Go Watch `Road Trip'. 
-
-0.9.15:
-	Hey boy's and girls.  There's not much to say here this time.
-We're loving Southern California, the new job's going great.  We just
-got our company website up and the product development is going pretty
-smooth.  Life's pretty sweet now.  
-
-	We've hacked up all kinds of goodies for you in 0.9.15.  There's
-some file transfer (receive) support for those of you who have been
-wanting it for a while. There's some other misc. goodies tossed in as
-well.  Enjoy!! Oh yeah, we need a new website.  Come up with a sweet
-design and get in touch with me.  The current site is at:
-http://www.marko.net/gaim
-
-Thanks much!
-
-
-0.9.14:
-	Well, there's a few random hacks and fixes in here, along with
-a little suprise.  You guessed it, kiddos, support for plugins!  Happy
-hacking!
-
-0.9.13:
-	Not much to say for this release.  Bug fixes, That's all.  Look
-for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
-released very soon now.  
-
-	By the way, our CVS is now hosted over at source forge.  Go check
-it out at http://www.sourceforge.net.  Please check there before submitting
-any bug reports (You can read our CVS comments to see if we have fixed any
-problems).
-
-0.9.12:
-	Well guys, looks like we got some nifty things in this version.
-TrueType Fonts are supported for those XFSTT buffs out there (or whatever
-else you use).  A crap load of those plaguing memory leaks have FINALLY been
-fixed.  My brother, Jeramey, and a new friend Peter Teichan helped stomp
-those babies out.  A rad guy by the name of Eric Warmenhoven has been
-really sweet lately and has all but rewritten the Gnome Applet support :).
-He submitted patch after patch.  I finally got annoyed with him (just kidding bud)
-and gave him CVS access.  Look for Gnome Applet support in Gaim to start improving.
-That's about all for now.  I wanted to get this release out there.  File Receive
-support will be in 0.9.13 which is due out soon.
-	
-0.9.11:
-	Jeramey got a new Comfy Chair! Its very very comfy!  Whee!
-Jim also had a little hyper-drunken moment and started hacking away at
-a new configuration format for Gaim.  Looks like we're running .gaimrc
-version 1 now.  Gotta love it.  I got bored and hacked in a couple font
-properties that will, in time, contain more features.  That's about it
-for this version -- cept for that memory leak we fixed.  Shush! We're
-not plumbers! -- rob
-
-** Extra special update **
-
-Well guys, it looks like we all stopped working on gaim, moved to California,
-and took up a new job.  Don't worry though, those beach bums out here havent
-worn off on us yet.  I've decided to pick up the Gaim torch myself and continue
-development ont he prohect.  Hopefully we wont have any more five month braks in
-the project.  Sorry about that, guys :)
-
-0.9.10: 
-	Umm.  Dont ask.  Silly memory leak.  For those of you who
-wondered, you were losing about 256 bytes every 25 seconds for each
-person you have on your contact list.  Make fun of us.  Better yet ..
-Send us beer.  We'll do better :)
-
-0.9.9:
-	Welp, All of you boys and girls who run Mandrake and have some
-problems with Gaim working properly, please check out the FAQ file.  It 
-contains a nice fix submitted by one of our users.  I hope this works for
-you guys!
-	Jim appears to have intoxicated himself.  This is, as always, a
-Good Thing (tm).  His late-night adventure with the liquid-bread food group
-lead to the birth of a nice little feature called `The Lag-O-Meter'.  Dont
-ask, just try it out :).  It is pretty pointless if you have a super-fast
-connection but if you are a modem user, like many of us are, then try it out.
-	There's also some idle preferences and some other little random
-bug fixes.  Check'em out yo :)
-
-0.9.8:
-	Get Along Lil' Doggies.  Heh.  Looks like we have yet another new
-version of gaim for you guys to play with.  Be gentle now, it has a few
-new fetures.  The HTML widget is now more robust and we have *da da da* 
-HTTP proxy support.  
-	Oh By The Way, Do not pay too much attention to what we are doing
-with this release.  We are all a little bit happy tonight.  You must love
-life.  This is a special release of gaim.  We will be releasing some wonderful
-photographs soon .. or perhaps if we get the bloody webcam working then we
-will take a couple of quick snapshots.
-	Looks like the Gaim developers convention (cool name huh) that we
-had this weekend in Auburn, AL went wonderfully :).  yum yum yum. Hahahah. Oh
-by the way.  Beware of insecure rednecks in the deli.  Bad things.
-	In (non)related news, Jeramey could not successfully slaughter the
-one pound hamburger that he ordered.  (I think he could have done it but he
-wasn't feeling very well at the time).
-	Oh Yes, New Logo Too :) You likes? Thanks, Naru!
-	Just a little side-note: it looks like we didnt make the release that
-we had expected during the Gaim Convention.  Maybe we partied too much? I am
-not sure.  I remember watching the sun rise before I went to bed, though.
-Oh well.  Here's your release!  Enjoy!
-	By The Way, we have uploaded our party pictures to a website.
-http://www.dorky.net/gaim/party/  They are nothing spectacular but I hope you
-enjoy them! :).
-
-0.9.7:
-	Well, boys and girls, it's that time again!  Yup, time for the good
-release fairy to come bless us with her infinite wisdom and divine presence.
-Umm, yeah, something like that.  Anyways, this release has several little
-"bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
-other features.  It also features preliminary oscar support.  Thanks to Jim
-and Adam ("the libfaim guy")  hehe :)  We have also corrected a problem with
-gaim not wainting to correctly save your password if you have an underscore
-in it.  Thanks to w1za7d for pointing out the underscore problem.  ' and \
-have also been fixed in passwords. :o) 
-
-0.9.6:
-	Sorry about the little segfaulting bugs in the past release.  Rob
-is stupid. :).  Anyways, they have been patched up and a couple new features
-have been added.  I hope you guys enjoy.
-
-0.9.5:
-	Well we added a myriad of new features to this release. (A lot of
-small buggie fixes too.)  If you need a detailed list just check out the
-ChangeLog.  We now have a new webpage design and have added a FAQ to the
-distribution.  Before coming to us with any problems please take a quick
-look through the FAQ to make sure we havent already covered your question.
-	Also, thanks to our beloved Web Monkey, FlynOrange, we have all
-learned the true power of foam weapons, slinkies, and whoopie cushions.  Hmm
-gotta love those pranks, eh?
-
-0.8.0:
-	Well, just starting the NEWS file.  I'll try to remember what's new
-from the last version.  Hmmm.  BIG code reorg.  Import/export, buddy pounce
-among the major new features.  Autoconf script too, which is a big win.
-Apologies to those who submitted patches which haven't made it in.. I
-promise, the next version!  This code reorg took up a lot of my time, and I
-want to get it out there.  
-
